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  1. #91
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Legion88 View Post
    This will be possible in 4.3 when you can link glamour plates to gear sets.
    Only thing needed would be as much platees as possible gear sets...
    I don’t think that’s going to fix “needing three plates for three DoL jobs” and similar issues. I expect it will still require a plate set up for each appearance, and it will still be “permanently” glamoured onto the gear when you equip the associated gearset. Like what people are doing now with macros, except the system would do it automatically when you equip the set.
    (1)
    Last edited by Iscah; 05-19-2018 at 09:33 PM.

  2. #92
    Player
    GunksFoy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    244
    Character
    Gunks Foy
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Luin View Post
    Snip.
    To the # of malefics bit, you should be able to squeeze at least 1 more per minute out because of the clipping fix. So it will increase DPS/MP usage slightly, but not significantly.
    (0)

  3. #93
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Iscah View Post
    I don’t think that’s going to fix “needing three plates for three DoL jobs” and similar issues. I expect it will still require a plate set up for each appearance, and it will still be “permanently” glamoured onto the gear when you equip the associated gearset. Like what people are doing now with macros, except the system would do it automatically when you equip the set.
    I think this wont be an issue for long, as they will hopefully upgrade the amount of available plates in the next patches.
    (0)

  4. #94
    Player
    Aniesiaa's Avatar
    Join Date
    Feb 2018
    Posts
    29
    Character
    Chae Yeon
    World
    Zodiark
    Main Class
    Dancer Lv 100
    This haircut is ugly as hell...thanks SE...:/
    (3)

  5. #95
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Aniesiaa View Post
    This haircut is ugly as hell...thanks SE...:/
    That's entirely personal taste though. As long as there's a variety over time, there's no need for each individual style to appeal to everyone.

    As I said in the other topic on this, I'm happy with the new hairstyle because it looks like very much like a shorter version of what I'm using on one of my alt characters (pic) and I was just thinking the other day that I wished there was something similar and around that length!
    (6)

  6. #96
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nestama View Post
    Isn't it more of a nerf now that it's considered an ability and not a spell? Rouse and Fey Illumination only affects healing magic.
    The potency increase to WD is likely to balance this out. Otherwise with it now being an instant, with the increased potency, AND also able to buff it further with Rouse/Illumination/Largesse would have its power exponentially increased. I believe this is more of a QoL change to SCH than a nerf or buff.
    (0)

  7. #97
    Player
    Ariane's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Ariane Claudel
    World
    Hyperion
    Main Class
    Conjurer Lv 97
    Quote Originally Posted by Gemina View Post
    The potency increase to WD is likely to balance this out. Otherwise with it now being an instant, with the increased potency, AND also able to buff it further with Rouse/Illumination/Largesse would have its power exponentially increased. I believe this is more of a QoL change to SCH than a nerf or buff.
    The buff in potency doesn't even make up for rouse. WD and rouse have the same CD length, so you could always pair them.
    (0)

  8. #98
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Luin View Post
    I'll be honest I wanted new relic armor too. But face it that's not practical by any means.
    This may effect Eureka in negative ways, though. relic armor was about half or so of the crystals you spent in there, and you didn't need to get level 20 to have a full relic armor set. If they don't balance this well, you could end up not needing to do any thing after hitting 40 save for the boss fate for the final step, cutting down on the time you spent there.

    Not everyone is going in there to get every single relic. if they aren't careful it could make the lifespan of the content even shorter.
    (1)

  9. #99
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ariane View Post
    The buff in potency doesn't even make up for rouse. WD and rouse have the same CD length, so you could always pair them.
    You're right. I read the notes wrong and thought the potency was being increased to 140 instead of 120. Now it doesn't make sense to me at all. Like you say, rouse is usually paired with WD, which is why I mentioned the QoL change. It's definitely a nerf to the overall HoT, but having WD go off when you actually want it to was something that desperately needed to be fixed. SE just needs to give WD a true 40% increase to its potency, and we can call it a day.
    (0)

  10. #100
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    My thoughts on the notes as a whole is pretty positive. I'm really happy that normal mode raids have finally been placed into a roulette. Coils will still have to be handled the same way. But hey! They're the coils and a fair bit special.

    A guest book for housing is something I've been wanting ever since I got into decorating. I can finally leave nice messages for all the gorgeous homes I see, and hopefully, maybe I'll get one or two sent my way as well!

    I play DRK and was really interested in the adjustments. I will go into detail about those in the tank forums, but for the most part I am happy, but not having done any 4.x content yet, I really don't know what I'm missing. However, these adjustments still improve DRK playability prior to getting to max level.

    My biggest gripe is the change to Greed only in alliance roulette. What's the intention behind this? To help players get the loot they want, or make it harder? To make things fair? What is it in response to? Does it have to do with the overwhelming amount of gripes about those rolling Need when they really don't need it?

    To be fair, the only time I ever roll Need is if I am specifically after that particular item. Like I literally queued just for that, and if it drops, I am going to roll Need before you can say the word. So despite the fact that I'm usually rolling Greed anyway, I still end up with a fair share of items that belong to other roles and classes that I am queued up as. I feel this is bad for the tanking community because we have so few tanks as it is. A tank can queue into an alliance now knowing that if something drops that is specific to tanking, he/she will have no competition for it. They now have less incentive to queue for them. Luckily they only need three. Bad call on that one SE.
    (1)

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