Quote Originally Posted by Reynhart View Post
Well, now, you can't precast Dark Arts, Plunge, then use Carve And Spit at pull...who knows, maybe the next step is to bump Carve and Spit to 310 native potency and still 450 with DA...
Assuming you have a NIN in the party that knows TA timings, you should be delaying your first C&S till first TA at GCD 4-5 so that it's also aligned with TA & slashing debuff is up, so this change doesn't change much regarding DRK opener, just gives a ton of extra enmity on the opener if you're pulling.

The shadow wall and DM changes are pretty great steps forward though. DRK can effectively delete TB damage in magic fights, and has a better time in physical fights like 07S now. Most of the changes are quite welcome steps forward, but they still need some ironing out.