I like most of these changes. I'm really thankful for the Shadow Wall, Dark Mind and Soul Survivor change. Some of the others are ok QoL changes.

But that DA added to Plunge...just, why?

And I'm surprised they didn't increase the RANGE of Plunge instead of adding a DA effect to it (Like we needed MORE things to DA when we have been asking for less DA spam).

Dark Passenger change is...ok I suppose. The extra enmity will be nice, but still not enough to keep it on my main bar. If they had either reduced or remove the MP cost and did these changes, it would have been a really great change.

All in all though, still pleased. I'm interested to try out DRK when 4.3 hits :P