It doesn't have the love that went into the WAR update.

30% Dark Mind and lower cooldown on SW are welcome, and at least PS combo doesn't double dip damage loss anymore (just single dip). Animation improvement on plunge is of course welcome.

Soul Survivor now is a tiny increase that's just pressed on cooldown. Makes it usable, but not a game-changer like what happened with shake it off.

DA Plunge is unneeded, and actually probably unwelcome.