We are pleased to present the full digest of the Letter from the Producer LIVE Part XLIV! If you missed the live stream, or if you just want to watch it again (and again), check it out below!
https://sqex.to/eWV
* Don’t forget to select 720p option to watch the video in HD!
Patch 4.3 Special Part II
Patch Trailer
https://sqex.to/2ry
We revealed the action-packed Patch 4.3 trailer at the start of the stream, so if you haven’t seen it yet, be sure to check it out and prepare for Patch 4.3!
Patch Release Date
0:10:52
Patch 4.3—Under the Moonlight arrives on Tuesday, May 22!
This is yet another dense patch with a lot of moving parts, so we’ll be performing a 24-hour maintenance starting the day prior, on Monday, May 21.
4.3 Features
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0:12:36
The new Doman Reconstruction system will feature NPCs that purchase items from you for a higher price than normal, but there will be a weekly limit. These items will be used by the Domans as resources for their reconstruction, and as they progress further into the reconstruction, the items can be sold to them an even higher rate. There will be a new story surrounding this as well, so please look forward to it!
The next Ultimate-level challenge, the Weapon’s Refrain (Ultimate), will release in Patch 4.31, which is scheduled two weeks after the release of Patch 4.3.
During our previous Letter from the Producer Part XLIII broadcast, we introduced a new housing feature called guestbooks. However, this feature allows not only guests to leave a comment, but also allows the owner to leave their own message as well. As this can also be used as a way of communication between Free Company members, we decided to rename the feature to a more fitting name, "message books."
Job Adjustments
0:18:36
We’re going to cover the reasoning behind the upcoming adjustments, but for the full details on each adjustment, we ask that you check out the patch notes.
Dark Knight
We are aware of the feedback we received globally, and understand that we need to make adjustments to this job. However, adjustments to the fundamentals of a job requires a good amount of time. For this reason, it would be difficult to make these adjustments during the patch series, and we won’t be able to address all the feedback we have received at this time. Please note that we will make as many adjustments as we possibly can.
There have been a lot of comments to adjust the frequency of Dark Arts usage, but for these changes we haven’t made any major adjustments to Dark Arts. Instead we have made overall adjustments to increase their offensive/defensive capabilities and usability.
Monk
Samurai will be receiving an effect to reduce their enmity in Patch 4.3. Therefore, we have introduced a similar effect for monk. However, there will be a damage trade-off for lowering enmity.
Samurai
In addition to the previously mentioned enmity reduction effect, we made adjustments to increase their weapon skill potencies.
Black Mage
We have reduced the delay before character movement for both Aetherial Manipulation and Between the Lines to increase the usability of these actions.
Scholar
We have increased the ease of use for pets. This is something you would probably have to try out to actually notice the difference.
Astrologian
We have decreased the casting time for a number of astrologian's offensive spells so that they are able to execute defensive type actions during the global cooldown period. In addition to this, we have made improvements to usability for Aspected Helios, and Lightspeed’s MP cost reduction.
Beast Tribe Quests - Namazu
0:26:00
During the broadcast, we showed off the new settlement for the upcoming Namazu beast tribe quests. We actually expanded the field and also prepared a new aetheryte as well. As usual, as players progress through the quest series, the settlement itself will change over time. What was shown during the broadcast was the settlement at around its third progression stage.
The Namazu beast tribe quests can be used for leveling Disciples of the Hand and Land from level 60 to 70. The mount available from exchanging the Namazu tribe currency is very unique, so make sure to check it out in the video!
Housing-related Updates
0:37:27
Along with the new message book, we showed off new furnishings. Of the new furnishings we showed off, there are a few based on the Furnishing Design Contest entries too.
In regards to message books, as a preventative measures against spam and malicious comments, we explained that players may leave messages on one message book per day per character. Please check the patch notes for more details regarding this.
In Patch 4.3, we have increased the number of aquariums that can be set as well. Players will be able to place multiple aquariums next to each other. Please note, due to graphics-related issues, aquariums cannot be placed on top of one another.
Furthermore, we’re planning to hold another Make it Rain event in June, and players will be able to purchase mini-games found within the Manderville Gold Saucer as furnishings for their house. You can earn MGP from these furnishings as well. If you’re curious about how to obtain them, it may be a good idea to start saving up on MGP! During the broadcast, we showed off the monster toss furnishing.
The Weapon’s Refrain (Ultimate)
0:53:55
We showcased just a small fragment of the battlefield for the upcoming extreme difficulty content, the Weapon’s Refrain (Ultimate). THE PRIMALS version of the soundtrack is used for this fight. As we don’t want to spoil the fight, we’ll leave the rest for players to experience themselves.
Based on the feedback we received from the Unending Coil of Bahamut (Ultimate), we have shortened the overall duration of the fight. As for the difficulty, we made adjustments so the tempo of the battle itself is much faster. Depending on who’s playing, what they consider to be difficult may differ, so you can’t compare these two fights; however, we’re confident that fight itself is fitting for the name “Ultimate,” so please look forward to it!
Heaven-on-High
1:01:27
We showcased gameplay and presentation slides to cover the characteristics of Heaven-on-High.
Unlike what you see from the outside, Heaven-on-High is very spacious inside. This will be explained as you progress through this storyline. We traveled a bit into it, so be sure to check the video. This time, there’s a chance that you’ll enter large rooms that encompass the entire floor.
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Some of you may be worried that Hydaelyn may be in danger if we’re having Warriors of Light summoning primals as they please! Rest assured, this will be covered in the story! Players will find the summoning stones needed for primal summoning from silver chests.
We made adjustments to how rewards are exchanged in the Deep Dungeon as the previous method required you to sacrifice a large chunk of your aetherpool progress. This made it difficult to do for those who were still challenging the Palace of the Dead. For this reason, we have changed the flow for reward exchange for both Deep Dungeons in Patch 4.3. Additionally, players will be able to obtain a certain mount that has been requested in the past from Heaven-on-High. And like Palace of the Dead, the final floor of Heaven-on-High is very unique and memorable.
Additional Updates
Performance Action Updates
1:23:31
During the show we played some of the new instruments, and also showed the new UI, which allows players to assign keys for all musical notes.
We also made overall adjustments to latency and sound quality for the instruments as well. In addition to this, music notes can be long pressed to continuously play that tone until released.
In the future, we’re considering to add percussion instruments.
Color Filtering Settings
1:30:16
We are going to be introducing full-screen color filtering options in the Accessibility Settings in the System Configuration.
We looked into various studies, and added color filtering options based on three types of color blindness. We made color adjustments to Area of Effects in the past, and other various adjustments for color blindness, but we will continue to strive to make it possible for more players to be able to experience the game.
The Feast Adjustments
1:34:36
Players will not only be able to view the party list for both their allies and opponents, they will also be able to see what types of enhancements and enfeeblements each of the players have. This can be seen in the spectator view as well. We will also be making adjustments to the map based on the feedback we received from everyone.