This is exactly right, they currently have it set up so that leveling takes no time at all. When you can just breeze through all the levels and hit 50, why wouldn't the focus be on end-game?I don't really see why it has to be an almost completely either/or situation o.o
The current setup is vastly tipped towards end game combat content with a little bit of content for other level ranges and non combat classes. I don't think that that ratio should be reversed so that there's nothing to do once you hit 50, but I do think it shouldn't be quite such a hugely skewed ratio. Turn that "little bit" into a sizable "some" for those other areas, with a bigger "some more" for those who have Ifrit eating out of their hand (or paw for those kitties out there).
What is really needed in this games isn't more mid/end game content, that will come in time. What this game needs is less of this.
*Bold added for emphasis*
And more of this.
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