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  1. #8
    Player
    Myvar's Avatar
    Join Date
    Jun 2012
    Posts
    114
    Character
    Areya Arvia
    World
    Cactuar
    Main Class
    Machinist Lv 80
    It looks better to me, but I think there are still a few issues.

    You mention a Wizard's Roll action, but I don't see any description of it.

    I feel like Chaos Roll would generally provide more DPS than Rogue's roll. This could be solved by increasing the effects of Rogue's Roll, or by removing Rogue's Roll. I am not sure what the rates of Rogue's Roll should be to make up the difference. Additionally, although I am uncertain about this assertion, it seems like an increased crit rate buff would become less useful than a flat damage buff later in an expansion when people generally have more crit rate. Alternatively, you could consider making it buff crit damage or direct hit damage.

    I still dislike that the default use of the Pragmatic proc is a DoT. This would practically force the player to frequently refresh the DoT, even if the snapshot of the existing DoT is better. Furthermore, I feel like if the player is frequently refreshing the DoT when it is nowhere close to expiring, then use of the DoT does not have much impact in actual gameplay. I still feel like there should be a flat-damage oGCD weaponskill that uses the Pragmatic proc.

    The Job itself seems primarily melee-oriented with some ranged capabilities, and it uses Scouting gear which is only used by another melee Job, so it seems unusual that this Job would have the Ranged role actions and Limit Break instead of the Melee ones.
    (1)
    Last edited by Myvar; 05-19-2018 at 05:06 AM.