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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    <snip>
    This really is by design in FFXIV. Be it a deliberate thing or via poor development decisions.

    Tanks can either generate excessive enmity, over mitigate stuff or DPS whereas a well played healer will always try to maximise their value from free and instant burst oGCDs and other high efficiency sources of healing such as Regen and the Fairy. This also leaves them with a lot of GCDs to either twiddle their thumbs or uh, DPS =(

    IMHO the best way for SE to counter this would be to add more variety to the combos than just hate vs damage whilst also adding some depth to healers either via party buff or resource regeneration combos and such. Adding mitigation combos to tanks could perhaps be a decent stepping stone towards a more action mmorpg style that many hanker for.
    (4)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sebazy View Post
    IMHO the best way for SE to counter this would be to add more variety to the combos than just hate vs damage whilst also adding some depth to healers either via party buff or resource regeneration combos and such. Adding mitigation combos to tanks could perhaps be a decent stepping stone towards a more action mmorpg style that many hanker for.
    Warrior had a mitigation combo but it was removed for StormBlood (so did PLD and DRK in a way). So it's safe to say that is not in their current design plans.
    (0)