Results -9 to 0 of 30

Thread: Whm

Threaded View

  1. #30
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    819
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I've made plenty of suggestions about possible changes to WHM and lilies in this forum and we talk about it a fair bit in my free company as well. It's just that tying any healer trait directly to DPS is great for advanced players but a distraction to newer players. We commonly tell them to stick to just healing until they are comfortable with the roll so Im at a point where I can't advocate that for WHM anymore. Using Regen ticks for lilies encourages over healing too. Im of the mindset that cumulative cast time is the answer. For every 15 seconds you spend casting you should get a lily. This would make active players get rewarded which is subtle incentive to DPS. I would love to see Cure 3 get reworked so it's range expands further for each lily. 1 yalm added for 1 lily. 2 more yalms added to that for 2 lilies. 3 more yalms added for 3 lilies. Cure 3 would basically increase to 12 yalms after 45 seconds of casting which is still smaller than Medica by 3 yalms but way more useful. Aero and Regen wouldn't contribute any cast time to building lilies since they have none. This change would give you more flexible options without much stress and bring new life to a spell many WHM's ignore. Secret of the Lillies 2 would cause Cure 3 to deal a fixed amount of AoE damage at 20 potency to all enemies if any lilies were consumed adding an interesting component to WHM's DPS kit. It just grants efficiency to WHM play style and no headaches. Since WHM already has MP reductions tied to it's Cure Spells this would make the identity of WHM more solid.
    (0)
    Last edited by NobleWinter; 05-27-2018 at 08:04 AM.