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  1. #1
    Player
    Malkria's Avatar
    Join Date
    Feb 2018
    Posts
    114
    Character
    Selina Maimhov
    World
    Behemoth
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Rongway View Post
    BLM has always been about knowing the fights well enough that you know when not to use certain abilities, and which mechanics you can ignore or cheese. If a BLM knows the fights that well, but is still having problems, he is (1) overmoving or (2) not killing things fast enough or (3) not using enough of his "Additional effect: Ignores Mechanics" abilities.
    Um...first off if I have to memorize each dungeon just to play a job, no thanks. Every other job is leagues more forgiving in that regards and like I said more fun to play, and I didn't need to play russian roulette with boss attacks to figure out what I can eat or not. Second of all that doesn't negate, at all, my point about mobility. Yes if you know what you are doing you can avoid a lot of the mechincs, but the mechanics are NOT as punishing to any other job like they are to the BLM. Third, even if you do all this, it's twice the work of say the SMN who has free range and comparable damage; and in the other direction doesn't have the utility of the RDM. So in essence...there is NO reason this class should be this difficult to play or but heads with the dungeon design as much as it does.

    Also, yes I know about transpose (have it bound to my mouse wheel button I use it so much). But using transpose means you have to do a hard cast for another ice/fire 3 to get back to full power because chances are you just cast swift cast for that last time you were forced to move. The point is, the entire design of the BLM doesn't fit well with the game design, and even if you learn how to make it work it still doesn't give you much better damage over the other two magic DPS.
    (5)
    Last edited by Malkria; 05-13-2018 at 06:27 PM.