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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,196
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Malkria View Post
    But with the sheer amount of moving involved not only does the black mage have to work the hardest of all the classes to do damage but whether or not you do the mechanics you get screwed out of a lot of fights.
    BLM has always been about knowing the fights well enough that you know when not to use certain abilities, and which mechanics you can ignore or cheese. If a BLM knows the fights that well, but is still having problems, he is (1) overmoving or (2) not killing things fast enough or (3) not using enough of his "Additional effect: Ignores Mechanics" abilities.

    For example:
    Quote Originally Posted by Malkria View Post
    Take the ruby sea dungeon. The first boss isn't to bad, you just need to avoid the water drops from the add
    1) This entire fight can be done without moving once. If you want to make it more convenient for the tank and melee DD, park by the boss so it doesn't move if it decides to snare you.
    2) If you kill the add fast enough, there are no puddles to deal with. BLM should be able to two-shot the add.

    Quote Originally Posted by Malkria View Post
    But the second boss has two mechanics. One with he eruption that makes you have to run and thus probably lose your timer, and the second with seduce which again will probably make you lose your timer.
    3) BLM has two teleports on short timers, and a shield. You can use them to minimize downtime during the eruptions. Knowing that eruptions are a thing that happens, you can also prepare by keeping Swiftcast for that part, and forcing a Thundercloud proc with Sharpcast ahead of time.

    Seduction only happens two or three times. Enochian should be ready to reactivate after each one, should the timing be inconvenient for transposition or you lose your stacks. The same applies to the last boss.
    (4)
    Error 3102 Club, Order of the 52nd Hour

  2. #2
    Player
    Malkria's Avatar
    Join Date
    Feb 2018
    Posts
    114
    Character
    Selina Maimhov
    World
    Behemoth
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Rongway View Post
    BLM has always been about knowing the fights well enough that you know when not to use certain abilities, and which mechanics you can ignore or cheese. If a BLM knows the fights that well, but is still having problems, he is (1) overmoving or (2) not killing things fast enough or (3) not using enough of his "Additional effect: Ignores Mechanics" abilities.
    Um...first off if I have to memorize each dungeon just to play a job, no thanks. Every other job is leagues more forgiving in that regards and like I said more fun to play, and I didn't need to play russian roulette with boss attacks to figure out what I can eat or not. Second of all that doesn't negate, at all, my point about mobility. Yes if you know what you are doing you can avoid a lot of the mechincs, but the mechanics are NOT as punishing to any other job like they are to the BLM. Third, even if you do all this, it's twice the work of say the SMN who has free range and comparable damage; and in the other direction doesn't have the utility of the RDM. So in essence...there is NO reason this class should be this difficult to play or but heads with the dungeon design as much as it does.

    Also, yes I know about transpose (have it bound to my mouse wheel button I use it so much). But using transpose means you have to do a hard cast for another ice/fire 3 to get back to full power because chances are you just cast swift cast for that last time you were forced to move. The point is, the entire design of the BLM doesn't fit well with the game design, and even if you learn how to make it work it still doesn't give you much better damage over the other two magic DPS.
    (5)
    Last edited by Malkria; 05-13-2018 at 06:27 PM.