Quote Originally Posted by Malkria View Post
First off when I make posts like this it isn't just my own viewpoint I am coming from
Just a suggestion, but perhaps only speak for yourself and not others? Other people are free to express their own viewpoint if they are so inclined.
Quote Originally Posted by Malkria View Post
and when I make suggestions to changes I try to think how best to do it in a way that preserves the mastery of a job/class. I do this for any game I have suggestions for, and frankly I find it so laughable that everyone seems to know how badly I hate the turret playstyle but me.
From reading this thread, it seems like you don't quite have a master of this job / class. That's ok. I'm getting ready to main BLM, so I'm quite ignorant of the nuances as well. As others have said and I'll support, perhaps the class isn't for you. I'm an Omnitank, and I probably will not play DRK or WAR outside of getting the achievements if I don't have to. I've always preferred PLD and it's playstyle. One of the big draws of FFXIV IMO is that the classes are quite varied, so there are options. I personally hope the classes keep their uniqueness instead of trying to make them similar.
Quote Originally Posted by Malkria View Post
Second, like I said, the core of the BLM is momentem, not being a turret. The core of the BLM is:

-Heavy direct DPS with long cast times
-The depletion and refilling of the MP bar (the fire and ice cycle)
Can you point me to the official stance of what the core of BLM is? Otherwise, this seems to be more your interpretation.