

Are we going to pretend TBN isn't good for all the damage inbetween tank busters with its incredibly short recast timer?The changes are a small step in the right direction, but Paladin still has the advantage. The problem is that while the adjustments are nice, they don't actually address any core issues like stance-locked abilities and effects, living dead being borderline useless to outright detrimental, and their mitigation toolkit being heavily lopsided toward tankbusters.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

