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  1. #1
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90

    <SMN> Primal summoning (Heaven on High)

    Every summoner cried tears of sadness

    Why can't summoners do this normally?

    This really hurts
    I hope they're doing this to eventually give summoners these finishers in 5.0

    Source
    Liveletter around 1:53
    https://www.twitch.tv/videos/260116543##
    (6)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Its been explained many times why summoners don't summon the actual primals.
    (10)

  3. #3
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    We know, but if carrying around magicite is no different from carrying around 99 x potions why can't summoner just run around with magicites as well?
    (4)

  4. #4
    Player
    polyphonica's Avatar
    Join Date
    Sep 2014
    Posts
    291
    Character
    T'yena Mitnu
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    The biggest problem, it seems to me, would be how to balance this in regular content. In this content they get around this problem by letting anyone in the party do it when specific conditions are met, and it's basically a cool effect that lets you skip a floor by instant-killing all the enemies. But in a dungeon (etc.) you obviously can't do that, and you certainly couldn't restrict it to SMN or they'd be totally OP. Maybe you could do some large burst damage effect like a summon, but it'd have to come with a suitable cost -- like the caster can't move or be interrupted at all for 30 seconds or something (and no swiftcast/surecast). And even then, it couldn't do so much more damage than any other DPS class could do during that same time. So it'd basically be a giant burst damage timing game.

    Probably the easier way to implement this, if they wanted to, would just be to have it be the LB3 if you use it as a summoner, and it'd do about the same damage as other DPS LB3s. Or, as they're doing here, use it in specific content and allow everyone to do it if the proper conditions are met.

    Obviously, you can handle this totally differently in single-player Final Fantasy games because you don't really care about class balance like an MMO has to do.
    (0)

  5. #5
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ghastly View Post
    We know, but if carrying around magicite is no different from carrying around 99 x potions why can't summoner just run around with magicites as well?
    There's probably a lore reason why we can use magicite in there but not outside of there. The best thing they can do about SMN is adding more transformations like demi bahamut for future expansions.
    (0)

  6. #6
    Player
    Namenos's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    5
    Character
    Namenos Nomura
    World
    Moogle
    Main Class
    Arcanist Lv 50
    I’m crying -.- they can work around this by just giving us demi-everything as egi skins and voila...they need to change this asap, almost tired after waiting all these years -.-
    (1)

  7. #7
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I'd be up for scrapping Trance and replacing it with Aetherpact.

    Hit pact (instead of trance) and your egi grows larger and more powerful, hit Enkindle II (instead of Deathflare) and pact ends with your egi doing a big impressive attack like the magicite primals do.

    Plus it feels like a more "Summoner"-y gameplay loop:
    Small egi summon
    Increase egi's power and size
    Big summon attack
    Back to small egi summon
    Charge up pet again
    Big summon attack again
    SUMMON BAHAMUT
    ENKINDLE BAHAMUT
    Start over.

    Would require some retcon of the 50-60 SMN story though, so not going to happen.
    (1)
    Last edited by Jandor; 07-04-2018 at 04:50 PM.

  8. #8
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by alimdia View Post
    There's probably a lore reason why we can use magicite in there but not outside of there. The best thing they can do about SMN is adding more transformations like demi bahamut for future expansions.
    Don't be silly, we're getting another variation of Bahamut, since they seem to be shoehorning summoner into "Bahamut mage" and not Summoner. 2 expansions culminated in Bahamut related abilities, they aren't going to stop now. :P
    (0)

  9. #9
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Don't know why you're still hoping for stuff like this for SMN. The fact that it's in Heaven-On-High should be telling enough that they never plan on giving Primals to SMN. And never were in the first place.
    (0)

  10. #10
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    SMN will not have this power. period.
    Can't you see it's too much for just lvl70~90 skills?
    Maybe at lv 99.
    (0)

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