Quote Originally Posted by SniperRifle View Post
This stuff sounds good on paper I hope it is a concept that works well. Solo'ing is more efficient on classes, grouping is more effective while on jobs. Two types of gameplay. Maybe classes will be dominant in PVP and Jobs will be of bigger use in PVE.

This could very well be the case. Especially if switching to a job locks out many of your abilities, limiting you to the role that that job was designed for.

Though, even if that were the case, team-based PvP would still be dominated by jobs.