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Thread: Classes & Jobs

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  1. #1
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Yoohre_WildRiver View Post
    Ok we I was trying to make an example not a statement
    sorry for dropping a fun fact on yea, sheesh
    (0)

  2. #2
    Player
    Yoohre_WildRiver's Avatar
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    Apr 2011
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    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    Cnj and thm are so mixed up to me its confusing
    (0)

  3. #3
    Player

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    Mar 2011
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    I'm excited about jobs either way and I hope they keep moving in that direction
    (1)

  4. #4
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Tempast View Post
    I'm excited about jobs either way and I hope they keep moving in that direction
    maybe after they come out theyll rebalance the classes to have them make more sense. i see the biggest adjustments needed on glad and mages to make their soloing more of a soloable DD role.
    (0)

  5. #5
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    Quote Originally Posted by syntaxlies View Post
    maybe after they come out theyll rebalance the classes to have them make more sense. i see the biggest adjustments needed on glad and mages to make their soloing more of a soloable DD role.
    I agree. Cleric stance on CNJ makes me feel like they're at least aware that a solo dps build needs to be available.
    (0)
    Quote Originally Posted by KiriA500
    Protip: An 8 hour nap is just called sleeping.

  6. #6
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by BrusselSprout View Post
    I agree. Cleric stance on CNJ makes me feel like they're at least aware that a solo dps build needs to be available.
    whm heals, heal stats increased def lowered, cnj solo, raise def, raise DD, lower healing magic

    pld is tank raise def raise mp lower attack, glad attack is already low, so id raise it alot, lower def

    blm would raise nuking lower def, thm should raise healing, nuking is good, raise def

    doing something along the line of this would allow classes to solo better and make thier job counterpart mean more. i know stats will change for jobs to make them better, but classes need to be balanced for easier soloing since thats what they say they are for.
    (1)

  7. #7
    Player
    Rannie's Avatar
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    Mar 2011
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    Ul'dah
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    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Tempast View Post
    I'm excited about jobs either way and I hope they keep moving in that direction
    So am I, I wanna do some heavy nuking damage as a blm and i want my ancient magic back... *sniffles* i miss flare quake and all the rest... *cries* lol if we get them with that.
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  8. #8
    Player
    SniperRifle's Avatar
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    Mar 2011
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    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    This stuff sounds good on paper I hope it is a concept that works well. Solo'ing is more efficient on classes, grouping is more effective while on jobs. Two types of gameplay. Maybe classes will be dominant in PVP and Jobs will be of bigger use in PVE.
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  9. #9
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    Quote Originally Posted by SniperRifle View Post
    This stuff sounds good on paper I hope it is a concept that works well. Solo'ing is more efficient on classes, grouping is more effective while on jobs. Two types of gameplay. Maybe classes will be dominant in PVP and Jobs will be of bigger use in PVE.

    This could very well be the case. Especially if switching to a job locks out many of your abilities, limiting you to the role that that job was designed for.

    Though, even if that were the case, team-based PvP would still be dominated by jobs.
    (0)

  10. #10
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    Mar 2011
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    BLM is getting a few ancient magic spells back.
    (0)

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