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  1. #11
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I like the new layout for the trailer. I personally hope they don't change it. I am so tired of the old layout, the 4.x patch trailers have felt so much more exciting to me and the editing done in them is really good compared to the previous layout. It feels more like a game trailer for something new and not a slide of new content like the old layout.

    Quote Originally Posted by SummonerSenah View Post
    I hate that they mix MSQ stuff in with everything else so it's hard to tell what is MSQ and what isn't. I much prefer the older style as well, where they had everything separate. Last patch I kept expecting to see Krile in the MSQ but it turned out she was in the trailer because of Eureka, for example. If they'd had the MSQ part and the Eureka part separate (like they used to do) then I feel like it would have been less confusing.
    How can you not tell what's not MSQ and what is MSQ? If you have been playing this game then you would know what characters are apart of the MSQ and those that are in Return to Ivalice so I don't see how that is an issue. Also you mention Krile but if you actually look at the trailer you would know it's Eureka because they said before (part 1 live letter) they created new zones for it and we rarely get new zones for MSQ in .x patches (never). We knew Krile wouldn't be in 24man so that only leaves Eureka.

    The only one we got recently was Doma but that was already there from 4.0 just built up. If you just think about it a little you figure out what is the MSQ and what isn't by looking at the environment and characters and does it match up with what's currently happening in the story.

    I can clearly identify what is being shown in this trailer. I don't need to be shown name in the corner + story scene + fight scene for each piece of content to understand what is being shown.

    Trailers are supposed to snappy and fast to get you hyped. The music used for the trailer was perfect, the pacing was well done and the editing was great as well. Go look at any game trailer before the release and you will see they do quick edits with good music to go long it to get people excited.
    (5)
    Last edited by Remus; 05-11-2018 at 10:57 PM.