Quote Originally Posted by OMega_ARcane View Post
I've gotta ask something...You guys ever tried going into something and you get a short average wait time, but your elapsed time meets and exceeds the average wait time, so the AWT goes up a few minutes? It's happened to me a few times on duties. However, it happened last night while trying to get into the feast. I never try to get in anymore because its always over a 30 minute AWT. I decided wth and tried. My jaw dropped like when you see that one girl, you know that one? It was a AWT of eight minutes! So, I sat and happily waited...eight minutes passes and it goes to 12 minutes...12 minutes passes goes to 15...time keeps passing and I end up waiting for over an hour eventually forgetting I tried getting in in the first place because I joined a FC mates party to help them with something. I just wanted to know...Did I miss my chance to join in on some good ol feast fun like a prime time, or was it most likely just some trade winners or pre mades that made the time that low? I'm serious...It was like when you played pokemon years ago when G/S first came out and you see a entai or something and try to catch it and it just runs away only for you to not see it for a long time again lol...
How it works in reality: If you cross the average wait time by 2 minutes, it moves the AWT up until it hits 30 minutes, and then it just stays there. You can be in that queue for 2 hours, at that point I believe it just drops everyone.

How it works speculatively: If no needs are listed, the queue is empty. Whichever "need" listed is what the queue needs most, so in theory whatever "need" is listed should have an instant queue, but that also means that you could still be waiting since you need 2 DPS for 4-man content, and at least 4 for 8-player content and 24-player content.

In practice, the PvP queues are dead, and are always dead because of bots.