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  1. #31
    Player
    Lyndis's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    I'd like the anima system taken away. Teleports in FFXI were rare, but didn't come at a cost to the players. Now everyone is lying about how much anima they have to avoid being the chosen one in a party. It's an annoying added stress point in the game where even the most stingy person can lose all their anima in a single day, let alone lose a large chunk to a mistaken teleport. This is why I think the anima system in itself is flawed.

    I also think there are too many teleport locations. There is hardly a need for chocobos and airships because you'll probably teleport right next to your destination or right on top of it. They should make main teleporting hubs and/or multiple kinds of fast travel that get you to different kinds of destinations.

    I do not however think giving a single class all the teleports is the answer like they did in FFXI. This game is different and leveling a class does not take that long. Unless they gave teleport at max level everyone would just level that class to have the teleports whenever they wanted.

    There you go! Some legitimate points against anima for you to discuss.
    (6)
    You don't need a reason to help someone~

  2. #32
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    Oct 2011
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    Quote Originally Posted by DoctorMog View Post
    - Add Chocobo armor that increases movement speed
    For some reason this made me laugh really, really hard.
    (6)


    Stanislaw | Durandal Server

  3. #33
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    Mar 2011
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    Quote Originally Posted by Lyndis View Post
    I'd like the anima system taken away. Teleports in FFXI were rare, but didn't come at a cost to the players. Now everyone is lying about how much anima they have to avoid being the chosen one in a party. It's an annoying added stress point in the game where even the most stingy person can lose all their anima in a single day, let alone lose a large chunk to a mistaken teleport. This is why I think the anima system in itself is flawed.

    I also think there are too many teleport locations. There is hardly a need for chocobos and airships because you'll probably teleport right next to your destination or right on top of it. They should make main teleporting hubs and/or multiple kinds of fast travel that get you to different kind of destinations.

    I do not however think giving a single class all the teleports is the answer like they did in FFXI. This game is different and leveling a class does not take that long. Unless they gave teleport at max level everyone would just level that class to have the teleports whenever they wanted.

    There you go! Some legitimate points against anima for you to discuss.
    the bold....

    its simple, common decency dictacts the person who made the damn party do it, its your party, your responsibility

    i personaly hate it when people invite me to something and then beg others to teleport cuz they have no anima....


    in the end taking them away will make people walk, ALOT, which will annoy the hell out of people more then not having enough anima.

    not only that, itl begin an era of people only inviting you to parties if you can stay a long time(hours) due to the fact they dont want to have to run new people out since they cant teleport



    and giving teleports to any specific class is a bad idea, the entire reason they didnt do it for 14 was so that any 1 class didnt have that kind of power over others
    (10)

  4. #34
    Player
    Masamune1004's Avatar
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    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Lyndis View Post
    Now everyone is lying about how much anima they have to avoid being the chosen one in a party
    We need a system that takes anima from multiple party members to teleport the whole group.
    (3)

  5. #35
    Player
    Avraym's Avatar
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    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by DoctorMog View Post
    Is there any word from Devs weather or not Anima and teleporting all over the place will remain in 2.0?


    I say:
    - Give WHM teleports back. (level 30 or something so people don't cry about it. They can just carry a WHM weapon around)
    - Leave Chocobos
    - Leave city warps
    - Leave Airships
    - Add Movement speed boots that stack with swiftsong
    - Add Chocobo armor that increases movement speed

    (The above is just my opinion on the subject <3 Let's hear yours)


    Thoughts?
    Your idea makes more sense. Besides, who WONT have WHM on the side.
    (0)

  6. #36
    Player
    DoomCky's Avatar
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    Apr 2011
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    465
    Character
    Doom Cky
    World
    Hyperion
    Main Class
    Pugilist Lv 80
    I say get rid of it, sucks when you have no anima to port to exp pts and what not, its a nice system for the start of game, but over the years more moveing aroudn will be needed and for players w/o ainima it will suck
    (2)

  7. #37
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    Quote Originally Posted by DoomCky View Post
    I say get rid of it, sucks when you have no anima to port to exp pts and what not, its a nice system for the start of game, but over the years more moveing aroudn will be needed and for players w/o ainima it will suck
    so it sucks cuz you have no anime to go to a party, and itl make it better if you never had the ability to teleport at all? that doesnt make sense


    its really not hard to save anima, i dont see how people arer really having these many problems still

  8. #38
    Player
    Hohenheim's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    265
    Character
    Jullias Ondore
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I think that they should get rid of anima but not by giving a certain spell to a certain class especially white mage, not saying I hated XI but these should not be a spell just allow port to areas from only town could be a good idea like from the aethyrite to aethyrite,node,etc.
    (2)

    OMG THE CUTENESS

  9. #39
    Player
    Lyndis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by TheVedis View Post
    the bold....

    its simple, common decency dictacts the person who made the damn party do it, its your party, your responsibility

    i personaly hate it when people invite me to something and then beg others to teleport cuz they have no anima....


    in the end taking them away will make people walk, ALOT, which will annoy the hell out of people more then not having enough anima.

    not only that, itl begin an era of people only inviting you to parties if you can stay a long time(hours) due to the fact they dont want to have to run new people out since they cant teleport



    and giving teleports to any specific class is a bad idea, the entire reason they didnt do it for 14 was so that any 1 class didnt have that kind of power over others
    First of all, common decency doesn't dictate anything. And this 'common' decency is really not that common. I made that comment about how people fear being chosen to teleport because it's an actual problem. I haven't seen a leader volunteer to teleport in a long time. During events like ifrit or moogle it is required to teleport many times, the leader doesn't teleport everytime and you may not be in a party long enough for everyone to pay thier 'dues'. Why was it ever the leader's responsibility in the first place? Are you really demanding this person do everything for you? They're the one who set up the event and you're so lazy you can't even teleport for them?

    I'm sorry, I don't care if you find it annoying that you have to walk. At least it's not stressful, at least you don't have to worry in a party that you have no anima and you might be making people upset for that fact. Walking is just part of the work to get something done in this game, just like anything in real life and in game. You can't have fun without investing something. Usually that something is time and effort. Video games are not an exception. The anima system punishes you for working harder, just like the old surplus system did. NO ONE liked that, why support this.

    And PLEASE give me an era where people actually stay in parties. I'm tired of parties disbanding when one person decided they only had ten minutes. I miss the days in online gaming where I could invest the time to put together a party and actually see a profit. Now days as soon as someone gets bored or get what they want, they decide to bail. I've already gone into detail how this community lacks decency, and this is another aspect of it. BUT THIS IS ALL BESIDES THE POINT. Taking away anima would not even create this. In the case they do take away anima, we are all suggesting another system be brought in. MEANING: there would still be fast travel!! Also! It gets better! Square Enix gave us chocobos!! The so called hours it takes to get places with chocobo is actually at max about fifteen minutes. Yes, that's a random statistic, but in my defense I have timed my journeys to broken water while doing crafting leves, and from ul dah to broken water it is TEN MINUTES. If you're worried that ten minutes is significantly lowering your amount of playtime, you probably need to find a better game to suit your lifestyle, not an MMO. As for things in Coerthas? Please give us a fast travel there. If anything a five minute airship ride. Bring back the Kazham experience, a home away from home for the levelers.

    We are talking about 2.0. They can come up with much better ideas than anima for it. I like to think of anima as something that we deal with now before they chug out a better system and before the game areas drastically change. But I dread that it might stay in the game long afterwards.
    (4)
    Last edited by Lyndis; 01-31-2012 at 03:53 PM.
    You don't need a reason to help someone~

  10. #40
    Player

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    Dec 2011
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    Ul'dah
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    Quote Originally Posted by DoctorMog View Post
    - Add Chocobo armor that increases movement speed
    Quote Originally Posted by Stanislaw View Post
    For some reason this made me laugh really, really hard.
    lolz /10char
    (1)

    I do believe I helped suggest the Excalibur server name! http://forum.square-enix.com
    /ffxiv/threads/37465-Reassessing-the-Merger-of-FFXIV-Worlds-%2802-13-2012%29?p=552315&viewfull=1#post552315 <('o'^)

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