Everything but free teleports actually sounds like a fair balance. I agree with posts above though. This world is not glorified enough for people to want to travel through it. When 2.0 comes out it better though!

Everything but free teleports actually sounds like a fair balance. I agree with posts above though. This world is not glorified enough for people to want to travel through it. When 2.0 comes out it better though!
I like Anima. I see nothing wrong with it. You can't really exploit it and it helps a lot with what it can do. Teleport spells would detract from the number of skills WHM would have. Also: it'd be much more of an exploit.
You want to explore? By all means do so. I already explored everything when I got the gates activated. That's enough of that for me. Regardless, when 2.0 hits, there is nothing to guarantee us that our saved gates will even exist in the new map. I hope they're not, so that we do explore everything in its newer state.
Last edited by Answa; 01-31-2012 at 02:13 PM.

wow anima really has made people extremely lazy in this game
Maybe with what's to come with 2.0's lore will have an effect on our ability to teleport's stability. Which would limit us?... Just speculation of course, but I'm apathetic to either. I use anima/choco/airships equally if I do say so myself so whatever happens... happens..
Last edited by Koku; 02-01-2012 at 07:29 AM.
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I'd like to see use of airship travel more. There are all those random "docks" that wouldn't be bad to fly to and from, and chocobo inbetweens the places I need to go.
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I only thought anima was just for people in beta to help people get around D;

I'd like the anima system taken away. Teleports in FFXI were rare, but didn't come at a cost to the players. Now everyone is lying about how much anima they have to avoid being the chosen one in a party. It's an annoying added stress point in the game where even the most stingy person can lose all their anima in a single day, let alone lose a large chunk to a mistaken teleport. This is why I think the anima system in itself is flawed.
I also think there are too many teleport locations. There is hardly a need for chocobos and airships because you'll probably teleport right next to your destination or right on top of it. They should make main teleporting hubs and/or multiple kinds of fast travel that get you to different kinds of destinations.
I do not however think giving a single class all the teleports is the answer like they did in FFXI. This game is different and leveling a class does not take that long. Unless they gave teleport at max level everyone would just level that class to have the teleports whenever they wanted.
There you go! Some legitimate points against anima for you to discuss.
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the bold....I'd like the anima system taken away. Teleports in FFXI were rare, but didn't come at a cost to the players. Now everyone is lying about how much anima they have to avoid being the chosen one in a party. It's an annoying added stress point in the game where even the most stingy person can lose all their anima in a single day, let alone lose a large chunk to a mistaken teleport. This is why I think the anima system in itself is flawed.
I also think there are too many teleport locations. There is hardly a need for chocobos and airships because you'll probably teleport right next to your destination or right on top of it. They should make main teleporting hubs and/or multiple kinds of fast travel that get you to different kind of destinations.
I do not however think giving a single class all the teleports is the answer like they did in FFXI. This game is different and leveling a class does not take that long. Unless they gave teleport at max level everyone would just level that class to have the teleports whenever they wanted.
There you go! Some legitimate points against anima for you to discuss.
its simple, common decency dictacts the person who made the damn party do it, its your party, your responsibility
i personaly hate it when people invite me to something and then beg others to teleport cuz they have no anima....
in the end taking them away will make people walk, ALOT, which will annoy the hell out of people more then not having enough anima.
not only that, itl begin an era of people only inviting you to parties if you can stay a long time(hours) due to the fact they dont want to have to run new people out since they cant teleport
and giving teleports to any specific class is a bad idea, the entire reason they didnt do it for 14 was so that any 1 class didnt have that kind of power over others
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First of all, common decency doesn't dictate anything. And this 'common' decency is really not that common. I made that comment about how people fear being chosen to teleport because it's an actual problem. I haven't seen a leader volunteer to teleport in a long time. During events like ifrit or moogle it is required to teleport many times, the leader doesn't teleport everytime and you may not be in a party long enough for everyone to pay thier 'dues'. Why was it ever the leader's responsibility in the first place? Are you really demanding this person do everything for you? They're the one who set up the event and you're so lazy you can't even teleport for them?the bold....
its simple, common decency dictacts the person who made the damn party do it, its your party, your responsibility
i personaly hate it when people invite me to something and then beg others to teleport cuz they have no anima....
in the end taking them away will make people walk, ALOT, which will annoy the hell out of people more then not having enough anima.
not only that, itl begin an era of people only inviting you to parties if you can stay a long time(hours) due to the fact they dont want to have to run new people out since they cant teleport
and giving teleports to any specific class is a bad idea, the entire reason they didnt do it for 14 was so that any 1 class didnt have that kind of power over others
I'm sorry, I don't care if you find it annoying that you have to walk. At least it's not stressful, at least you don't have to worry in a party that you have no anima and you might be making people upset for that fact. Walking is just part of the work to get something done in this game, just like anything in real life and in game. You can't have fun without investing something. Usually that something is time and effort. Video games are not an exception. The anima system punishes you for working harder, just like the old surplus system did. NO ONE liked that, why support this.
And PLEASE give me an era where people actually stay in parties. I'm tired of parties disbanding when one person decided they only had ten minutes. I miss the days in online gaming where I could invest the time to put together a party and actually see a profit. Now days as soon as someone gets bored or get what they want, they decide to bail. I've already gone into detail how this community lacks decency, and this is another aspect of it. BUT THIS IS ALL BESIDES THE POINT. Taking away anima would not even create this. In the case they do take away anima, we are all suggesting another system be brought in. MEANING: there would still be fast travel!! Also! It gets better! Square Enix gave us chocobos!! The so called hours it takes to get places with chocobo is actually at max about fifteen minutes. Yes, that's a random statistic, but in my defense I have timed my journeys to broken water while doing crafting leves, and from ul dah to broken water it is TEN MINUTES. If you're worried that ten minutes is significantly lowering your amount of playtime, you probably need to find a better game to suit your lifestyle, not an MMO. As for things in Coerthas? Please give us a fast travel there. If anything a five minute airship ride. Bring back the Kazham experience, a home away from home for the levelers.
We are talking about 2.0. They can come up with much better ideas than anima for it. I like to think of anima as something that we deal with now before they chug out a better system and before the game areas drastically change. But I dread that it might stay in the game long afterwards.
Last edited by Lyndis; 01-31-2012 at 03:53 PM.
You don't need a reason to help someone~



There are too many things not anima related in this post to feasibly respond. You cite no solid evidence for any of the claims that you make. Just because you caps lock your opinion doesn't make it any more well supported.First of all, common decency doesn't dictate anything. And this 'common' decency is really not that common. I made that comment about how people fear being chosen to teleport because it's an actual problem. I haven't seen a leader volunteer to teleport in a long time. During events like ifrit or moogle it is required to teleport many times, the leader doesn't teleport everytime and you may not be in a party long enough for everyone to pay thier 'dues'. Why was it ever the leader's responsibility in the first place? Are you really demanding this person do everything for you? They're the one who set up the event and you're so lazy you can't even teleport for them?
I'm sorry, I don't care if you find it annoying that you have to walk. At least it's not stressful, at least you don't have to worry in a party that you have no anima and you might be making people upset for that fact. Walking is just part of the work to get something done in this game, just like anything in real life and in game. You can't have fun without investing something. Usually that something is time and effort. Video games are not an exception. The anima system punishes you for working harder, just like the old surplus system did. NO ONE liked that, why support this.
And PLEASE give me an era where people actually stay in parties. I'm tired of parties disbanding when one person decided they only had ten minutes. I miss the days in online gaming where I could invest the time to put together a party and actually see a profit. Now days as soon as someone gets bored or get what they want, they decide to bail. I've already gone into detail how this community lacks decency, and this is another aspect of it. BUT THIS IS ALL BESIDES THE POINT. Taking away anima would not even create this. In the case they do take away anima, we are all suggesting another system be brought in. MEANING: there would still be fast travel!! Also! It gets better! Square Enix gave us chocobos!! The so called hours it takes to get places with chocobo is actually at max about fifteen minutes. Yes, that's a random statistic, but in my defense I have timed my journeys to broken water while doing crafting leves, and from ul dah to broken water it is TEN MINUTES. If you're worried that ten minutes is significantly lowering your amount of playtime, you probably need to find a better game to suit your lifestyle, not an MMO. As for things in Coerthas? Please give us a fast travel there. If anything a five minute airship ride. Bring back the Kazham experience, a home away from home for the levelers.
We are talking about 2.0. They can come up with much better ideas than anima for it. I like to think of anima as something that we deal with now before they chug out a better system and before the game areas drastically change. But I dread that it might stay in the game long afterwards.
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