Quote Originally Posted by KisaiTenshi View Post
You just don't want to be wrong, even though you know you are.

There is nothing stopping someone from decompiling the FFXIV ACT plugin. That is the consequence of using .NET assemblies. On the plus side, that also means SE could decompile it as well and make their own countermeasures if it goes too far.
Wrong about what? I'm glad that you seem to be able to read non-existent thoughts in my mind and can tell me what I think. Or maybe you're just defending your terrible points in a horrifically bad manner, grasping at straws that further devalue and invalidate every point that you continue to make. But do tell...what benefit would there be in hacking ACT in order to let it bot, hm? Will it...complete V5S for you? No, because random mechanics will make it extremely difficult to code automated responses. Will it work in Ultimate? No, because quite a few of Nael's mechanics are random. Will the program be able to account for the actions of the other 7 party members? No, it would not. Wouldn't even work in the heavily scripted V3S fight, because safe corners tend to be randomized. Or even Shinryu Ex, where you can't guarantee that the middle tile will be safe.

Let's see if you can answer this: what benefit exactly would there be in hacking ACT? You know, assuming that you can inject something into FFXIV without getting caught in the first place. How would that help anybody at all in a combat scenario, which the primary area that ACT is centered? And if it was this huge hacking issue that threatens to ruin the game, how come the devs, Yoshi-P included, enjoy watching the world first races, and don't come down on those players who are openly using it? Hmm?

Or is your answer going to be some variation of 'strawman, strawman, random thing happening with another MMO, strawman, oh Kaiva you just don't want to be wrong, strawman, etc'?