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  1. #1
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    Quote Originally Posted by KisaiTenshi View Post
    The FFXIV ACT plugin, is at it's core, a hacking tool. You may think it's "just reading a combat log" but it's not.
    I can't...even....

    Wow....

    This is not a logical argument. This is what one would call an association fallacy. And you couldn't be more wrong. Posters with far more knowledge about ACT have pointed out that ACT is not a hacking tool. I dunno why you keep insisting it is, because honestly, it does feel like you have no idea what you are talking about at all, but still persist in saying it. And really, the only way to turn it into a legitimate hacking tool is to either hack it yourself to fulfill those functions, or introduce another third party tool in order to affect that.

    Also, that other game you mentioned, Wizardry Online, was it? That game was not a good MMO. It was already plagued by problems, a small niche playerbase, and lack of support from Sony did not help it at all. So, like with Mabinogi, it has absolutely nothing to do with any of the claims you've been making the last couple of pages.
    (11)

  2. #2
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    KisaiTenshi's Avatar
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    Quote Originally Posted by KaivaC View Post
    Posters with far more knowledge about ACT have pointed out that ACT is not a hacking tool. I dunno why you keep insisting it is, because honestly, it does feel like you have no idea what you are talking about at all, but still persist in saying it. And really, the only way to turn it into a legitimate hacking tool is to either hack it yourself to fulfill those functions, or introduce another third party tool in order to affect that.
    You just don't want to be wrong, even though you know you are.

    There is nothing stopping someone from decompiling the FFXIV ACT plugin. That is the consequence of using .NET assemblies. On the plus side, that also means SE could decompile it as well and make their own countermeasures if it goes too far.

    Quote Originally Posted by Zeonx View Post
    I 100% agree.

    If they go after clothing thing, they have to go after others and I know from how many people kept making parser topics and those topics huge just imagine if all of them decided to use it.
    just imagine if they did crack down and half of every server were banned that would be destruction of FFXIV some would come back some would quit to not do progress anymore.
    And there are players that are so addicted to using third party tools that they are unable to play the game without them, So if SE decided to crack down on them, they are looking at either getting banned, or no longer able to hold their place in whatever competitive edge they were gaining from using the tools in the first place.
    (0)
    Last edited by KisaiTenshi; 05-14-2018 at 10:24 PM.

  3. #3
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    Skeltal-Bons's Avatar
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    Eliza Tepes
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    Quote Originally Posted by KisaiTenshi View Post
    There is nothing stopping someone from decompiling the FFXIV ACT plugin. That is the consequence of using .NET assemblies. On the plus side, that also means SE could decompile it as well and make their own countermeasures if it goes too far.
    If it's that bad, then why haven't SE done just that?
    (3)
    "If you have come to the godmother for a favor, you must first pay her your respects"

  4. #4
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    Fhaerron's Avatar
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    Quote Originally Posted by KisaiTenshi View Post
    And there are players that are so addicted to using third party tools that they are unable to play the game without them, So if SE decided to crack down on them, they are looking at either getting banned, or no longer able to hold their place in whatever competitive edge they were gaining from using the tools in the first place.
    I have done many runs without ACT on, I also have the game on PS4 and I play perfectly fine on that too. And not me, every other player can.

    ACT does not play for us, it just shows a number, a number I like to see to see how I'm doing. The boss will not die any faster because that number being there.



    Quote Originally Posted by KisaiTenshi View Post
    You just don't want to be wrong, even though you know you are.

    There is nothing stopping someone from decompiling the FFXIV ACT plugin. That is the consequence of using .NET assemblies. On the plus side, that also means SE could decompile it as well and make their own countermeasures if it goes too far.
    You don't need ACT for that.

    How many Facebook, Hotmail, Youtube, World of Warcraft, Guild Wars (no addons in this one!), 'insert any online game or online service account here' accounts have been hacked over the years?

    If ACT didn't exists there would just as many XIV accounts been hacked as there are now.
    (5)
    Last edited by Fhaerron; 05-14-2018 at 10:34 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  5. #5
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    Zeonx's Avatar
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    Quote Originally Posted by KisaiTenshi View Post
    snip
    I am not disagreeing with you.
    I am against parser's only because people use them against others to kick them out of the party or cause problems seen it first hand.

    Then again if people are using it right, I don't have a issue but still think the bad ones give the good ones a bad rap.

    but the topic was about clothing, which does absolutely nothing it did nothing in FFXI also but if they did crack down as i said they'd have to go after everyone and trust me that's a lot of subs going to go away and players.

    and I mean anyone using any add on to this game and I am sure there are a few out there and I am betting half of every server uses something.

    I don't cause I don't care.
    (1)

  6. #6
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    Quote Originally Posted by KisaiTenshi View Post
    You just don't want to be wrong, even though you know you are.

    There is nothing stopping someone from decompiling the FFXIV ACT plugin. That is the consequence of using .NET assemblies. On the plus side, that also means SE could decompile it as well and make their own countermeasures if it goes too far.
    Wrong about what? I'm glad that you seem to be able to read non-existent thoughts in my mind and can tell me what I think. Or maybe you're just defending your terrible points in a horrifically bad manner, grasping at straws that further devalue and invalidate every point that you continue to make. But do tell...what benefit would there be in hacking ACT in order to let it bot, hm? Will it...complete V5S for you? No, because random mechanics will make it extremely difficult to code automated responses. Will it work in Ultimate? No, because quite a few of Nael's mechanics are random. Will the program be able to account for the actions of the other 7 party members? No, it would not. Wouldn't even work in the heavily scripted V3S fight, because safe corners tend to be randomized. Or even Shinryu Ex, where you can't guarantee that the middle tile will be safe.

    Let's see if you can answer this: what benefit exactly would there be in hacking ACT? You know, assuming that you can inject something into FFXIV without getting caught in the first place. How would that help anybody at all in a combat scenario, which the primary area that ACT is centered? And if it was this huge hacking issue that threatens to ruin the game, how come the devs, Yoshi-P included, enjoy watching the world first races, and don't come down on those players who are openly using it? Hmm?

    Or is your answer going to be some variation of 'strawman, strawman, random thing happening with another MMO, strawman, oh Kaiva you just don't want to be wrong, strawman, etc'?
    (12)

  7. #7
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    KisaiTenshi's Avatar
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    Quote Originally Posted by KaivaC View Post

    Let's see if you can answer this: what benefit exactly would there be in hacking ACT? You know, assuming that you can inject something into FFXIV without getting caught in the first place. How would that help anybody at all in a combat scenario, which the primary area that ACT is centered? And if it was this huge hacking issue that threatens to ruin the game, how come the devs, Yoshi-P included, enjoy watching the world first races, and don't come down on those players who are openly using it? Hmm?
    Masqurade a bot as ACT maybe? , Synchronize skills among party members using ACT so everything is done perfectly?

    What Yoshi-P does and what SE says are different, we know that. ACT users are first to complain about everything being too easy, because they took all the fun out of the game.
    (1)

  8. #8
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    Quote Originally Posted by KisaiTenshi View Post
    Masqurade a bot as ACT maybe? , Synchronize skills among party members using ACT so everything is done perfectly?

    What Yoshi-P does and what SE says are different, we know that. ACT users are first to complain about everything being too easy, because they took all the fun out of the game.
    So....now this is turning into a parse-user discussion over game content? Yup...

    You can't synchronize perfectly in quite a few fights. V5S would eat right through this supposed programming because, again, randomized mechanics. Which you should know if you have done any time at all in V5S. Or V7S, because of Virus + searing wind. Again, no benefit.
    (11)

  9. #9
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    KisaiTenshi's Avatar
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    Quote Originally Posted by KaivaC View Post
    So....now this is turning into a parse-user discussion over game content?
    You asked. Don't ask questions you don't want an answer to.

    Modders ruined games I liked playing. I see this happening again, and people defending tools like ACT FFXIV Plugin don't want to admit that they are cheating, and when they ask for hard content, they don't get it. Players who play the game legitimately need to be able to complete content without using those tools.
    (1)
    Last edited by KisaiTenshi; 05-14-2018 at 11:41 PM.

  10. #10
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    Quote Originally Posted by KisaiTenshi View Post
    snip
    You are equating modders with hackers. Just like you are equating ACT with mods. Do they have similar functions? Yes they do. In both cases, they are similar in that regard. But not all modders are hackers, that is a fact. I don't understand how you can consider it cheating when the information is provided to you in the form of the default battle log that you get anyways - but nobody is going to sit there and actively calculate every single damage number that pops up in that log. That's far too inefficient, especially over the course of a long fight. Nor is someone going to be able to calculate what contribution you are bringing to the party as a whole. And fun fact - I am on PS4, and I am capable of completing content like this without a parse. I prefer to see my numbers because that is the most efficient way to be able to improve. So there goes your argument about completing content without tools - plenty of people do so. If you want to call it cheating, fine. You have a problem with it.

    The devs don't as long as its not being used to harass.

    Can you clear any of Sigmascape yourself? You know, since we apparently triggered your anti-parse binge. As is it, you're combining two separate issues which don't go hand in hand with each other.
    (8)

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