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  1. #1
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50

    Rage, Love, Hate, Addiction DAMN yOU MOOGLE FIGHT

    for the love of god 30 wins 1 drop 11 nut charms what is going on. I just need to vent in 1 month this game will have 2 new dungeons but can you please ease up on us for this end game content. Let me get some more weapons please i only do this 3 nights a week and I have 1 weapon after a month of this crap! You guys suck, you lowered the drop rate to "create" longer 'content' im so sad sad sad sad..... just kidding love this game

    * ugg wrote this drunk last night after a ls moogle event. /blush

    The drop rate in a small sample (first 15 wins lets say) has a wide bell curve. Some people have all the weapons some have none. The thaumaturge spell that increases critical accuracy gave me this idea, I think the drop rate should slowly increase for the weapons if nothing drops. When a weapon drops it should reset back to the base drop rate.

    base rate 10% after 4 wins 14% after 15 wins 25%
    Adding something like this will keep people motivated because there is a sense that you have some control over the situation. After the novelty of winning the fight was worn off it becomes a grind. Winning a fight and getting dark matter for it is the same as losing. If you add a mechanic like this it gives value to your win with no drop.
    (0)
    Last edited by Irondude; 02-02-2012 at 03:49 AM.