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  1. #1
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80

    seems like FF community start to get known

    So i saw on reddit for an other game,i started to read thread etc... and i fall upon :

    "Have you ever played FFXIV?

    It has a similar situation as here, random PUGs are generally terrible. It causes people to shrink back to a static group of friends or a Free Company. It pulls people out of the random grouping system because they don't want to deal with these people.

    Unless you're playing on the Japanese servers. They PuG a LOT more than we do, and if someone is behaving poorly, performing poorly and dragging down the group... they leave. But they also keep public blacklists. That don't actually get abused much if at all. You can do many things with the Duty Finder(random grouping) on JP servers, that would be a Nightmare on NA/EU servers.

    Sure, part of this is the culture difference. But that also highlights the problem. People need to learn that the group is more important than they are. If they don't, this problem will pretty much never go away."

    its basicaly what is usualy said on the forum about raid,PUg so abd that people spend most of their time with a little group of player to do it .

    we talked a lot about the community in raid and stuff,people saying they should not gate savage,some saying that they should.,sad news is seems like that "bad repuation" start to spread,i saw it on 3 reddit of different game,1 from a very known game, im bit scared of what will happen if that community rumor start to spread.
    (1)
    Last edited by Gleipni; 05-05-2018 at 06:59 PM.

  2. #2
    Player
    DrMaverick's Avatar
    Join Date
    Oct 2017
    Posts
    79
    Character
    Kairi Kokoro
    World
    Kujata
    Main Class
    Conjurer Lv 80
    People will complain about this game because it's not WoW. World of Warcraft is a million times worse, but of course they don't bring it up, and i don't even know why. There's no reason to not call out WoW for that, why FFXIV?
    (7)

  3. #3
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    WoW was unimaginably toxic compared to XIV from the three years or so I spent with it.

    It was pretty rare to wipe in a dungeon without having at least one person berating someone else for it, and vote kick was used quite regularly for reasons other then simply getting disconnected.
    (2)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KageTokage View Post
    WoW was unimaginably toxic compared to XIV from the three years or so I spent with it.

    It was pretty rare to wipe in a dungeon without having at least one person berating someone else for it, and vote kick was used quite regularly for reasons other then simply getting disconnected.
    My experience over the last 4 or so years was about the opposite.

    In the few places where a wipe is possible outside of the most idiotic of circumstances, the ratio of time spent bickering to pulling (since here people seem unaware that you can type whilst auto-running, for whatever reason) has averaged much higher here than on WoW.

    What I do see on WoW are many more groups being selective of who they take for a second run, such as from Mythic key to Mythic key; many will give only the simplest of orders, having given up on micromanagement by default, will grit and bear the remainder of the run where possible, and simply won't invite the underperforming players to the next step under the guise of disbandment. They are quicker to ask why someone is doing something, but where rhetorical it's followed quickly by the necessary information or due advice. That latter part rarely seems to follow so often in XIV, and when it is, it's far more often replied to with comments like "I play how I want" (e.g. "You don't pay my sub!").

    Both have underperforming players, usually on the basis of underwhelming or inexistent player feedback systems, and where they go into content above their actual effective skill-level, confrontations ensue. But these tend to be more productive (though also more final or exclusive), in my experience, in WoW than in XIV (where players seem a bit more... entitled, to faintly over-simplify).
    (5)

  5. #5
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shurrikhan View Post
    snip
    I don't know if the introduction of Mythic dungeons changed anything regarding player mentality or not (I stopped playing during the last patch of Cataclysm), but the only times I've had to kick someone in XIV was because they were trolling by trying to tank/heal in a stat-less glam outfit or some nonsense, whereas I had to deal with people getting salty and going on rants over people wiping, messing up at mechanics, doing bad DPS, etc all the time in WoW.

    It might just be because it's a lot easier to wipe in WoW dungeons then XIV due to its pulls being balanced around use of crowd control (Whereas XIV opted to make most enemies just flat-out immune to CC like bind/sleep in HW onwards), plus the enemies have much more unpleasant abilities to deal with and kill priority is actually important as a result.
    (0)
    Last edited by KageTokage; 05-06-2018 at 05:22 PM.

  6. #6
    Player
    Crystal_Raven's Avatar
    Join Date
    Aug 2017
    Posts
    366
    Character
    Crystal Raven
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Reddit is quite possibly the worst place to look at for any sort of advice or to form an idea about a community. The majority of people who frequent reddit are usually banned from the official forums for toxic behaviour.

    Not to mention the glorified circlejerk, where if you say anything that goes against the general knowledge even if you're right, you will be downvoted into oblivion so no one sees your post and whatever you post after will also be downvoted because they now hate you.

    Every single instance of people being "toxic" in this game is almost always someone getting upset because they are called bad. Just now i had a tank get triggered and leave because i said and i quote "You can pull more than just 2 mobs at a time", also called the tank out for moving extremely slow and looking into every nook and cranny of the dungeon while having every single class at lvl 70, right after telling me how toxic i am.
    (11)

  7. #7
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Crystal_Raven View Post

    Every single instance of people being "toxic" in this game is almost always someone getting upset because they are called bad. Just now i had a tank get triggered and leave because i said and i quote "You can pull more than just 2 mobs at a time", also called the tank out for moving extremely slow and looking into every nook and cranny of the dungeon while having every single class at lvl 70, right after telling me how toxic i am.
    That was uncalled for. The tank sets the pace, healer's and dps's role is to follow, you're the followers, not the leader. The advise of pulling 2 things is fine, the rest is just literally bashing them on the head for not moving how you want them to move even though you signed up for a role which has 0 saying in how fast a dungeon run should go.
    (8)

  8. #8
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Ghastly View Post
    That was uncalled for. The tank sets the pace, healer's and dps's role is to follow, you're the followers, not the leader. The advise of pulling 2 things is fine, the rest is just literally bashing them on the head for not moving how you want them to move even though you signed up for a role which has 0 saying in how fast a dungeon run should go.
    A party is a party. Tank sets the pace for the pulls. The group sets the pace in general. Should the group go from pull to pull along the main path, or follow into the side roads for chests and the like?! That's groups, not tanks, right. What tank decides?! Whether to pull one group, two groups, three. Whether to rest on TP before making another pull, whether to "pull ahead" while the rest of the party is still a short distance behind the boss etc.

    Don't mistake those two. Everyone is responsible for whatever is a part of their duty. Tanks duty is to draw mobs onto themselves...and that's the only part where they are the ones doing the deciding for the group. After all, the group is not there for the tank to go on a field trip. The group is there to do the dungeon for everyone.


    And yes, I tank as well. As a tank, if the group wants to do all the mobs/avoid as many mobs as possible, I ask everyone what they want and follow suit.
    (27)
    Last edited by kikix12; 05-06-2018 at 04:06 AM.

  9. #9
    Player
    Crystal_Raven's Avatar
    Join Date
    Aug 2017
    Posts
    366
    Character
    Crystal Raven
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Ghastly View Post
    -Snip-
    No. I am a long time Tank player, ignore the lvl 53 arcanist, in reality i'm a 70 DK and 70 WHM, those are who i main atm, unsure how to change that in the forums. The tank does set the pace, for pulls. If you as a tank move so slow that you bore everyone else to death, it is YOU who needs to adapt, not the rest of the party.

    You as a tank do not set the pace for the the entire party speed. The tank job is to pull mobs and hold aggro, not be extremely slow. I've had a couple of healers complain i pulled too little, so i pulled as much as possible, they could handle it, I could handle it, everyone was happy.

    Stop with the whole "the tank is the leader of the party", you're really not. Even on my healer i'm usually the leader calling the shots because the tanks don't know what to do, a tank is a tank, you are not god, you are not the ultimate being, you are just another player that can be replaced if your behaviour is not acceptable.
    (13)

  10. #10
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Crystal_Raven View Post

    You as a tank do not set the pace for the the entire party speed. The tank job is to pull mobs and hold aggro, not be extremely slow. I've had a couple of healers complain i pulled too little, so i pulled as much as possible, they could handle it, I could handle it, everyone was happy.

    Stop with the whole "the tank is the leader of the party", you're really not. Even on my healer i'm usually the leader calling the shots because the tanks don't know what to do, a tank is a tank, you are not god, you are not the ultimate being, you are just another player that can be replaced if your behaviour is not acceptable.
    The irony is you think the healer is the leader in both situations when you tank and when you heal. Moreover, your hyperbolic statements don't add any value to your point, leader and god are two different things. You can stomp your feet and feel that tanks are at fault but they're not, they're the ones pulling, without pulls the dungeon won't end.
    (3)
    Last edited by Ghastly; 05-06-2018 at 04:48 AM.

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