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  1. #41
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    The simple fact Tactitian exists and they'll be popped for threat already solves issues this game's boss encounter design had with TP since ARR.
    (1)

  2. #42
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by zuzu-bq View Post
    The simple fact Tactitian exists and they'll be popped for threat already solves issues this game's boss encounter design had with TP since ARR.
    You mean TP being a thing, as opposed to now?
    (2)

  3. #43
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    tactician is good, but goad isn't really as terrible as mana shift imho, which frankly that's the main problem, I can agree that we shouldn't compare mana shift to refresh, to some extent, but goad is essentially the same thing as mana shift and has none of the limitations that mana shift has, not to mention that if I goad a melee during an aoe session he feels the effect, while If I mana shift a caster or a healer, they get enough for 1 spell and that's it, hardly remarkable or fine
    (3)

  4. #44
    Player
    NoctusT's Avatar
    Join Date
    Apr 2016
    Location
    Ul'Dah
    Posts
    103
    Character
    Noctus Tagaris
    World
    Leviathan
    Main Class
    Bard Lv 90
    Melee - gets feint lowering target's STR and DEX by 10%
    Caster - gets addle to do the same to INT

    Physical Ranged - gets palisade
    Caster - gets apocatastasis

    Melee/ Physical Ranged - gets personal TP refresh in Invigorate
    Caster - Gets personal MP refresh in Lucid Dreaming

    Melee - gets single target TP refresh in goad.
    Caster - gets single target MP refresh in Manashift.

    Physical Ranged - gets AOE TP refresh in tactician
    Caster - ........... ..... .... ....

    NAH!

    Lets give AOE MP refresh to Physical Ranged too! GG

    Devs pls fix. Manashift is really terrible and needs a rework T_T
    (3)
    Last edited by NoctusT; 05-18-2018 at 09:50 AM.

  5. #45
    Player
    greytonberry's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    19
    Character
    Ton Berry
    World
    Cactuar
    Main Class
    Marauder Lv 70
    I think the worst part is that if you're running a double caster comp in a healing heavy fight your healers have to hold off on dpsing as much. You can probably manage it in a fight like O8s assuming minimal deaths, but it just feels bad that because you play caster your healers now have to pick their noses and stand around. Like balance aside who has fun not pressing buttons or trying to play their class optimally.

    Piercing debuff not existing pretty much just means you do less damage. At the end of the day you're still playing your job the same. Not having refresh though. ugh it goes beyond not optimal to not even fun. Hell as a BLM I'd take the dps loss if it actually felt worth it. I'm actually fine with ranged monopolizing all the crazy dps buffs, but mp is just such an important part of everyones play that casters need something relevant too.
    (0)
    Last edited by greytonberry; 05-17-2018 at 01:54 PM.

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