Er, what? Maybe you're thinking oGCDs, but even then that only applies to Black Mage not being able to frontload a bunch of free bonus damage. Summoners and Red Mages can absolutely make use of short-term buffs like physical classes can.
Also, looking at the top speedkill for o6s (which does use triple melee), Trick Attack provided over three times as much raid DPS as Disembowel. It's the combination of Disembowel, Litany, and a teensy bit from the Eye that puts DRG just barely ahead of TA (1001 bonus damage from the dragoon's raid buffs, compared to 967 from Trick Attack.) There's also the much more difficult-to-measure value of Shadewalker, as determining how much more raid DPS you get from tanks using more DPS combos over threat combos adds to the overall raid DPS (it could be none, it could be a couple hundred, it's difficult to say for certain.) Any of the three Bard buffs beats Disembowel, hell even Brotherhood beats Disembowel in a quad-physical comp.
It's still awkward as hell that BRD and MCH is so heavily tied to Dragoon, it just seems like a bigger problem than others because unlike, say, Battle Voice's effect being neat for everyone, all of that power fluctuation is focused on 1-2 people. Losing Brotherhood is a small loss across 5 other players, losing Disembowel is a huge loss for 1.



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