So...given we already have the issues, what do we suggest they fix?

- Trick Attack: 10% Damage Up 10s duration.
This could be nerfed down to 5% to ensure that MCH has a place, given they also have a 5% except on a longer Cooldown and longer duration due to the refreshing from the turret. Only thing that NIN would have over everyone else is literally enmity mitigation.

- Disembowel: 5% Piercing Down Debuff. 100% Uptime all day everyday.
Removing all type debuffs as we think we should effects the entire way the game is perceived, since damage will be reduced and have to be compensated across all jobs that are effected(All Roles exempting Casters). DRG would also have to get its 10% Heavy Thrust back so that it'd get a bit more Solo to compensate.

That's only what I could think of that would fix some of our problems and open up the roster more, but I want to bet there's more problems the further down the rabbit hole we go with this in regards to rDPS.