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  1. #11
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by HyperiusUltima View Post
    Yeah, someone got me confused on ceiling and floors, but in regards to the rest I managed to finish writing just brief summaries of the jobs and what I thought of them.
    It’s all good. ^^

    Regardless, I want to break the stupid chain that is DRG-BRD-MCH because of the fact that BRD/MCH's damage is heavily impacted by Disembowel. Without a DRG, BRD/MCH's damage is neutered by at least 300ish DPS, meaning that's more work for other jobs.
    I do agree that something needs to be done about piercing. Until something is done about it (either removing it, or giving it to another job to offer another synergy option for BRD/MCH), the physical meta is going to continue to reign supreme for groups that care about min-maxing and optimization. Since the developers have stated that they cannot give BRD/MCH their own piercing because “too OP” (yet they are more than happy to allow the two jobs to be “OP” with a DRG, and continue to enforce the DRG/BRD/MCH Trio to the detriment of other comps... /salt), I would opt for it to be removed entirely. Buff DRG’s potencies to compensate, since they will suffer from the removal of it, but now BRD/MCH doesn’t have to worry about losing 5% of their damage just because the melee want to be NIN/MNK instead of NIN/DRG.

    I think it’s something probably only BRD and MCH mains can really understand, but it is a terrible feeling to know that you lose ~300 DPS along just from no Disembowel—more for lack of Litany on BRD (because crit scaling)—and there’s absolutely nothing you can do about it. To raid with a DRG, and then go to raiding without one, and seeing your damage just drop 400~500 DPS while knowing there is nothing you can do to help it is an incredibly crappy feeling. I speak from experience lol.


    I think it is good that JP players were the ones to speak out against how much piercing affects comps and BRD/MCH’s damage, and I also think that it’s good they were quick to call crap on the excuse about giving piercing to BRD/MCH as impossible “because reasons”. SE listens to them more than they do the NA/EU side I feel, so maybe this will get them to consider other options for piercing resistance down.

    Quote Originally Posted by Aomine1992 View Post
    Low tier - SAM/BLM

    Your highest personal dmg classes but provide the least amount of buffs if any at at all, usually labaled persona non grata as they take up spots for classes who offered more which currently is at a higher value than classes who offered nothing...
    This is true. However, some groups actually opt to sub out MCH for BLM/SMN, if the BLM or SMN is really good. Because BLM is in a spot now where it can finally push enough numbers to offset the loss of a MCH. Physical meta comps will still favor the top-tier four, but I’ve seen more uploads where the MCH is subbed out for a BLM or a SMN. Which is good, but the developers still need to address the DRG/BRD/MCH Trio, and the only way to do that is to address piercing resistance down. Nerfing it from 10% to 5% from Heavensward to Stormblood, I think, they thought would be an adequate solution. But it didn’t work, because the meta is still the same in Sigmascape as it was in Creator. Just two casters now happen to be able to squeeze their way in if they are good enough.

    SAM on the other hand.......it needs a lot of help right now.
    (2)
    Last edited by HyoMinPark; 05-06-2018 at 01:00 AM.
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