I'm not sure how this devolved into a Tier List Thread, but I'm not going to put it that way. I meant to get to rewriting some stuff earlier as well but didn't get around to it because of RL stuff. Anyway, yes, I understand why it's perceived that MCH doesn't have a high skill ceiling, but I find it does to an extent mainly due to the fact you have to SQUEEZE SO MUCH INTO WILDFIRE, not to mention on top of that you have to Overheat so it's hard to do the opener properly if your ping is 100ms. Also, thanks for reminding me about Dismantle and its raid mitigation. Completely forgot about that.

Also, BRD's ceiling only raises based on party comp because of snapshotting. Outside of that its ceiling isn't that high since you're going to be busy refreshing your DoTs as well as keeping up with procs, which in all honesty isn't as hard as having to mash all the things perfectly for your main damage every 60s that can either be a big explosion or just a hit that's the size of dynamite.