So I recently started playing MCH and I'll probably main it but the thing that sort of bothers me with MCH is that you need to monitor the heat gauge, bullets, proc skills, turrets and cooldowns as well as watch for mechanics, your health and debuffs which I struggle with during some dungeons, raids, etc.
I also feel like too much has to be done to get the maximum DPS from your attacks. Hot Shot, gauss barrel and then the ammunition on top of maintaining your heat for the damage increase. I feel like some attacks should be removed and the effects should just be added to other skills.
Hot Shot
As I stated before I've only begun with MCH, it seems like this is only used every minute for the damage increase. I feel like Hot Shot just needs to be removed and have the attack potency increase effect added to the Reload and Quick Reload skills.
Or hell, just increase the potency of Gauss Barrel and remove the need for Hot Shot.
Wildfire and Rapid Fire
Is there any reason to use Rapid Fire outside of Wildfire? (i'm still learning) but isn't the idea of Rapid Fire to boost attack speed while using Wildfire to squeeze in as many attacks to get the best DPS? What if Wildfire and Rapid Fire were just one skill and Wildfire boosted attack speed along with its original usage?