Quote Originally Posted by MageBlack View Post
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I like a lot of your ideas. I think that if one thing must be changed in XIV, it's how the gear is designed. Right now, it's just mindlessly boring. Making more interesting gear (even outside savage) can give the devs more latitude to develop fun and engaging contents.

And if we can avoid a complete reset of all the gear we got during the transition from the old to the new patch cycle, that would be great.

I'd also like less repetition in the patch cycle, and more creativity/innovation. That's something the game is really needing right now, because Stormblood really looks like a reskin of Heavensward; Nothing really improved or changed. You get the same patch cycle which content is known from one year prior. I don't think that's normal or good for the health of the game.

Yoshida was the guy who took down 1.0 with a giant meteor and a legendary CS. Come on, you can do better than that!