Quote Originally Posted by MeowyWowie View Post
You're forgetting that they revamped the leveling curve at least once, possibly more I don't remember, as the level cap got higher and higher. So even in it's early days, getting lv50 or 60 (when those were the lv caps) took much longer than just a few days.
It still only took the first round of players a month to get their first jobs to 50.

http://jpbutton.bluegartr.com/?p=157

Back then, that was okay. MMOs were designed for a specific type of gamer that doesn't exist any more. Gone is the generation that would have enjoyed a long slow grind for the sake of grinding.

SE conceptualized XIV as a game for everyone else. It's the only reason to make another MMO these days -- if you're going to design it to capture a broader audience.

There's nothing wrong with a lighter leveling curve as long as the developer follows through on a richer endgame experience.

For most people, leveling just isn't fun. Even for most old school FF fans, leveling was always something incidental that happened along the way.