Quote Originally Posted by RiyahArp View Post
It has very little importance. It's essentially a finishing blow, if you don't need either the healer LB to recover from a wipe, or the tank LB to mitigate a scripted attack. So people don't use it a lot because it is just that. They save LB3 for healers, and use it for when its obvious they wont wipe. It's not really indispensible in the same way others can be. It's just more potency, and in duty finder stuff, theres no enrage so just keeping on will get the same result.

I guess im saying there's no real strategic uses for it as is, except in pvp. The only one I can think of is chrysalis and using it on the tear, mostly because people don't trust the tanks to get the meteors.
In God Kefka, you will have potentially three uses of melee LB3, which is nearly 30,000 potency. Unless you are a top tier static, you simply aren't making up the sheer amount of damage that does. Melee LB3 is also a huge boost when going for initial clears. It's asinine to hold LB for healers and tanks outside prog or cheese strats as it's simply giving up damage for no good reason.

Of course it doesn't matter nearly as much in dungeons, normal mode or 24-mans because the vast majority of that content is a pullover.

Quote Originally Posted by RiyahArp View Post
Actually now that I think of it, the chrysalis is a big reason why ppl dont use it, people go crazy if a newbie doesn't know to save it for the tear. I mean you can pretty easily beat the tear without it, but that's the first real negative instance of using a melee break most people face. I mean people are downright rude if they do that and you wipe after.
... you literally just contradicted yourself. Holding melee LB3 for the tear in Chrysalis is the definition of a strategic advantage as it completely trivializes the DPS check. I mean, seriously, I know you don't do hard content but this really highlights your ignorance on subjects you continuously interject in.