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  1. #91
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    When I'm on a DPS job I notice that...

    73.2% of the time I manage to win the 'limit break race' - which IMO means the other DPS isn't even looking for it.

    11.7% of the time the tank kites the boss OUT of my limit break and I'm like... dude... where you going with that?

    8.3% of the time the tank limit breaks because lolwut...

    1.2% of the time the healer LBs because... yeah... why not?

    5.6% of the time the boss goes down before I can LB and I'm like... oops...

    When I'm on a healer... you can take that 73.2%, cut it to about 40.6%, cut that 1.2% for healer down to a statistical 'once ever in susano when I suddenly found everyone else was dead'...

    And bump "nobody LBs" up to 39.4%...



    When I'm on a tank... cut that tank LB down to another one when I was like "oooo... not that keybind... ya'll weren't looking at that right?"


    I have had countless runs though... where it is down to the wire, one person is alive, the boss is at 0.123% of health... and the triple LB is up... and the living person is either the healer or a DPS... and the entire group is shouting LB into chat...

    and nothing happens... even as we wait for upwards of 2 minutes of that guy kiting around and not doing any meaningful damage... even as we watch a boss pause to line up some slow cast that takes 57-times longer than the LB...
    (0)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  2. #92
    Player
    NewAgeDoom's Avatar
    Join Date
    Apr 2018
    Location
    Limsa Lominsa
    Posts
    247
    Character
    Doom Moonwalker
    World
    Diabolos
    Main Class
    Black Mage Lv 61
    The thing I've come to despise when playing Ninja, is going to all the trouble of setting up a perfect Shadow Fang/TA LB to finish off the boss, only to have it taken by the ranged DPS, or worse, a tank or healer.
    (0)

  3. #93
    Player
    Stellafreyja's Avatar
    Join Date
    Jan 2018
    Posts
    75
    Character
    Stellafreyja Nox
    World
    Cactuar
    Main Class
    Astrologian Lv 90
    From what I remember as a new player, they don't really introduce Limit Breaks to you. I don't think I knew how to use it (because the icon is hidden in the actions menu) until most of the way through ARR.

    From my perspective, it was fear that led me to not use LBs. Because you didn't want to get yelled at for using LB at a bad time or wasting it. (I was also a BLM through the story) Now, I don't care because I understand how LB works. But it definitely isn't explained well enough for new people.
    (4)

  4. #94
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,165
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by giwaman View Post
    Lb3 melee is always the strongest

    Whoever said caster / range lb is more effective makes me chuckle a bit lool.
    On a single target, yes.

    But in a dungeon (or alliance raid if the bar won't drain after the boss), the most damage will come from an AoE LB.

    AoE LB1 on 2 targets > melee LB1
    AoE LB1 on 4 targets > melee LB2
    AoE LB1 on 7 targets > melee LB3

    That's all AoE LB 1. It should be used on trash to shave the most time off the run.
    (9)
    Last edited by Rongway; 05-01-2018 at 07:33 AM.
    Error 3102 Club, Order of the 52nd Hour

  5. #95
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Haven't really been a fan of an advanced novice hall, since I believe that some aspects of the game should not be told outright but researched to inspire an self improvement in a player, that said I think they should really consider doing one now. It would be good to explain more directly stuff like jobs, limit breaks and role actions (and maybe SE will be forced on making good ones too)
    (2)
    Last edited by Remedi; 05-01-2018 at 08:23 AM.

  6. #96
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by RiyahArp View Post
    N
    -may not be useful at all (shinryu in particular, he has so much hp melee LB is less effective)
    You serious mate? LB3 is always used in mid-high end content. It's the single hardest hitting attack in the game. Boss HP pools don't make it less effective, if anything it makes it MORE valuable.
    (2)

  7. #97
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    What I see most often, is the LB either going out too late in dungeons (boss at ~4% HP) or a ranged using it on single target when there's a melee in the party. I almost never see ranged LBs used strategically either.
    (0)

  8. #98
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AxlStream View Post
    You serious mate? LB3 is always used in mid-high end content. It's the single hardest hitting attack in the game. Boss HP pools don't make it less effective, if anything it makes it MORE valuable.
    It has very little importance. It's essentially a finishing blow, if you don't need either the healer LB to recover from a wipe, or the tank LB to mitigate a scripted attack. So people don't use it a lot because it is just that. They save LB3 for healers, and use it for when its obvious they wont wipe. It's not really indispensible in the same way others can be. It's just more potency, and in duty finder stuff, theres no enrage so just keeping on will get the same result.

    I guess im saying there's no real strategic uses for it as is, except in pvp. The only one I can think of is chrysalis and using it on the tear, mostly because people don't trust the tanks to get the meteors.

    Actually now that I think of it, the chrysalis is a big reason why ppl dont use it, people go crazy if a newbie doesn't know to save it for the tear. I mean you can pretty easily beat the tear without it, but that's the first real negative instance of using a melee break most people face. I mean people are downright rude if they do that and you wipe after.
    (1)
    Last edited by RiyahArp; 05-01-2018 at 11:36 AM.

  9. #99
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,477
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by RiyahArp View Post
    It has very little importance. It's essentially a finishing blow,
    Then you're using it wrong.
    (7)

    http://king.canadane.com

  10. #100
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    It has very little importance. It's essentially a finishing blow, if you don't need either the healer LB to recover from a wipe, or the tank LB to mitigate a scripted attack. So people don't use it a lot because it is just that. They save LB3 for healers, and use it for when its obvious they wont wipe. It's not really indispensible in the same way others can be. It's just more potency, and in duty finder stuff, theres no enrage so just keeping on will get the same result.

    I guess im saying there's no real strategic uses for it as is, except in pvp. The only one I can think of is chrysalis and using it on the tear, mostly because people don't trust the tanks to get the meteors.
    In God Kefka, you will have potentially three uses of melee LB3, which is nearly 30,000 potency. Unless you are a top tier static, you simply aren't making up the sheer amount of damage that does. Melee LB3 is also a huge boost when going for initial clears. It's asinine to hold LB for healers and tanks outside prog or cheese strats as it's simply giving up damage for no good reason.

    Of course it doesn't matter nearly as much in dungeons, normal mode or 24-mans because the vast majority of that content is a pullover.

    Quote Originally Posted by RiyahArp View Post
    Actually now that I think of it, the chrysalis is a big reason why ppl dont use it, people go crazy if a newbie doesn't know to save it for the tear. I mean you can pretty easily beat the tear without it, but that's the first real negative instance of using a melee break most people face. I mean people are downright rude if they do that and you wipe after.
    ... you literally just contradicted yourself. Holding melee LB3 for the tear in Chrysalis is the definition of a strategic advantage as it completely trivializes the DPS check. I mean, seriously, I know you don't do hard content but this really highlights your ignorance on subjects you continuously interject in.
    (10)

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