That I would agree with, yes. Maybe just in 4 man content?
But they really need to look into this. Every healer should know that LB3 is a thing, that it can raise and heal everyone, has a limited radius and has a casting time that makes you a sitting duck. I've run in more than a couple of occasions where the healer could have LB3 and saved a run but didn't because they didn't know about it or didn't know how to use the damn thing.
...
Let me get this straight. You think a 9,000 potency attack is less effective on a boss with... more HP? Unless there are adds, melee LB is always superior.
Anywho, a big reason you won't see it in harder content is people care more about their personal numbers. LB has a long animation delay, thus melee tend to hope someone else will do it.
Last edited by Bourne_Endeavor; 04-30-2018 at 06:28 PM.
@topic
I hardly see it in lowbie dungeons unless I do it as DPS. I see it used a lot in alliance raids though. for end-game content, not sure.
I've experienced several times when I'm melee or healer and LB is needed that the caster DPS probably doesn't have the command ready when told to LB (like at Bardam's last boss).
as healer I've only used LB3 once and I honestly didn't think of using it until I read party chat (it was in Dun Scaith).
I could only assume many players had leveled up never needing to use LB themselves or if they tried the other DPS was faster, so they never bothered (and in case of healer, personally I was lucky enough to encounter very few instances that needed it)
Oh wow...I was not expecting this to go on beyond a first page. I don't think it's a big deal using LBs in normal leveling content, but I was curious because I know when I first started, a good chunk of my runs, LBs were asked from DPS, usually on the last boss. But I wasn't sure if the game itself mentioned it, so thanks for those answers.
Oh, I'm roaming around here and there. I don't bite. More often than not, I'm usually on discord before and after I log FFXIV. If you use it, my username is Kaiva#6875
I would like that. It would be pretty nice, but I could've sworn there's been mentions that Yoshi all but stated system limitations are in the way.
I remember I used to always trigger tank LB by accident when I went to reach for something else. Then I moved it out of the way and the dps never use it anyway :|
Never mind those times when your on PS4 fumbling through auto-translate to tell a JP healer to use LB3 cause everyone is dead :L
I think there shouldn't be limitations considering they can create a mock-up party with the squadron now, they could go back and make the novice hall a bit better by using that system as a base.
Maybe use it to graeter lenght as a novice hall update who knows
Yes. It probably is better just to use caster LB during his add phase. The thing about a melee LB is that it's virtually never USEFUL; all it does is kill the boss very slightly faster, and with shinryu's huge HP, it kills him barely any faster. A healer LB3 though generally is far more useful as it will save a lot of time if used effectively by preventing a wipe, and a caster LB can be used to shorten an add phase. Tank LBs have very specific and rare uses, in which you HAVE to use them to survive. But melee LB can usually be ignored because if you are doing it ok, it's just a bonus of ten seconds in a run.
By the time most people use melee lb, they could just keep on doing what they are doing and the boss ends up dead anyways. It actually gets less useful the higher your dps is, and really only is vital in PvP imo.
Last edited by RiyahArp; 04-30-2018 at 07:48 PM.
Yea I put my LB on HB 8 just so all of my jobs have LB option and so I dont accidentally click on it. It is annoying and I wish it came slotted as default when you first start the game like sprint.
No offense but those 10 secs could be the difference between skipping a phase or not, also you don't really need LB3 for the adds, LB2 is fine they already die quickly anyway
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