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  1. #1
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by NephthysVasudan View Post
    HAHAHAHHAHAHA


    You're funny.
    Prove me wrong. Aside from 2 (?) instances of Doom, and Allagan Venom, tell me where else Esuna is absolutely mandatory for a clear.

    I couldn't care less about "it's saved someone from Hashmal bleed" or other such things, people shouldn't be getting hit in the first place.
    (4)

  2. #2
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by CorbinDallas View Post
    Prove me wrong. Aside from 2 (?) instances of Doom, and Allagan Venom, tell me where else Esuna is absolutely mandatory for a clear.

    I couldn't care less about "it's saved someone from Hashmal bleed" or other such things, people shouldn't be getting hit in the first place.
    I'm not going to argue with someone who has no clue what they are talking about.
    You're not worth the time. I'll just black list you in game if you decide to heal a party without esuna instead.
    This is a common sense aspect...not a "preference"
    (1)

  3. #3
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by CorbinDallas View Post
    Prove me wrong. Aside from 2 (?) instances of Doom, and Allagan Venom, tell me where else Esuna is absolutely mandatory for a clear.

    I couldn't care less about "it's saved someone from Hashmal bleed" or other such things, people shouldn't be getting hit in the first place.
    If the standard is "absolutely mandatory for a clear" as you say, then healers have exactly one: Lucid Dreaming (maybe two if you count Swiftcast). None of the others are mandatory for a clear, and several of them are basically irrelevant.

    It's an absurdist standard in the first place. Esuna's useful on several fights, including things you want to dismiss like people being hit by Hashmal's bleed. Here in reality, people get hit by stuff they shouldn't and being able to fix that without going to Raise is certainly helpful for a speedier clear.
    (3)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  4. #4
    Player
    Sinh119's Avatar
    Join Date
    Jan 2018
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Alexander Logarius
    World
    Excalibur
    Main Class
    Summoner Lv 80
    It's not mentioned anywhere specifically in early content, or rather, it's not emphasized clearly enough for it to stick. Most people turn off the tutorial tooltips instantly, and any mention of LB is fleeting and un-impactful. I could very easily understand if new players have an apprehension to its use, and I assume the players you are running into are new as you specifically mention leveling and duty finder. There's that judgmental aspect that would make new players anxious, such as "Am I supposed to use it right now?" "Will they be angry at me if I use it?" "Will I look stupid?" etc... essentially a fear of failure. There's also that conservative mindset that people have where they save their most impactful abilities for the "right" situation, sometimes indefinitely (Happens a lot for damage CDs for new players as well). Regardless of what the case may be, the Limit Break mechanic is poorly explained in-game, and that's probably why you won't see it used very often in casual content, especially content that is dense with newer players.
    (4)

  5. #5
    Player ShadowHunterrX's Avatar
    Join Date
    Aug 2013
    Posts
    208
    Character
    Mivau Lawantal
    World
    Moogle
    Main Class
    Pugilist Lv 70
    Hasnt not much to do with new players. It's most of the time just lazyness by some peoples part -> Somebody else will do it. Still happens at lv70. And some wait for the Tank to scream LB, which isnt a good idea at all. I saw many many many deads because of the last option, bec of some fight 1 shot 1 kill mechs.

    As a melee myself I use it right away at the boss when it's full. But only if the party is good or else you have a wasted LB + wipe.
    (0)

  6. #6
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Limit Break is not mentioned in any of the in-game tutorials, and the icon for using it is not put on your toolbar by default.
    So many people may not even be aware that it exists, or how to use it unless they do a bit of research - and few people ever do that.

    Even if they do know about LB, they may forget about it in the heat of battle, or may wait for someone else to use it, or for someone to tell them to use it.

    That being said, I do see it used in DF fairly often so it is not like it is completely ignored by everyone.
    (1)

  7. #7
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    Thinking about this I didn't realise how much I think about the limit button in a dungeon. I use it but only ever sparingly. Normally BLM so it's aoe,I used it once on a big pull and got moaned at for wasting the LB. now if I do that it's only ever at the request of the tank or healer.
    As far as boss battles go I'll generally use it on the opening boss if it is full by then, though this isn't always the case.
    On the final boss I'll always wait till t is about 15% hours, if there is Melee in the group I give them an extra 1-2% to see if they do it as I have this feeling melee does more dmg than my aoe? If they don't bite then I activate around 13%.
    Dungeons like bardem or sohm al I just activate at the wing phase no questions asked.
    Sometimes though you just have a good group and you all get into the swing of it and don't even realise you need it. Like a freight train we just plough through everything and before you know it you're on the final boss with it at 6% hp and there is no point, by time the animation and charge is over it'll be dead anyway. I just look a fool haha
    (0)

  8. #8
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    3,009
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rhus View Post
    Thinking about this I didn't realise how much I think about the limit button in a dungeon. I use it but only ever sparingly. Normally BLM so it's aoe,I used it once on a big pull and got moaned at for wasting the LB. now if I do that it's only ever at the request of the tank or healer.
    Against a big trash pull a caster limit break is basically the best damage output in the game. If you dont know a dungeon(or have a tank that makes erratic pulls) dont worry about it too much, but try to keep an eye out for those times when it can be used effectively. A one bar caster limit is roughly equal to 4-5 flares worth of damage on every mob in the aoe(and limits dont degrade over distance, so its primary target flare x 4-5 damage to everyone). That much damage all at once can shorten a pull significantly, turn a dangerous(wipe?) pull into a snooze, and it feels really good too(i used to love getting the wall in roulettes and blowing up all the mobs from those last 4 groups in that big last super pull at the end). So in other words, dont let that one group moaning at you put you off the idea that your LB can be a useful tool. It totally is.
    (4)

  9. #9
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Frizze View Post
    It totally is.
    This was my thoughts too. I guess some players are just really precious about the lb being used outside the final boss.
    (1)

  10. #10
    Player
    SicariusSeven's Avatar
    Join Date
    Jun 2015
    Posts
    468
    Character
    Kiroh Blackthorn
    World
    Balmung
    Main Class
    Dark Knight Lv 100
    For dungeons I LB when the boss is at 14%, if we manage to have two bars. Most of the time in dungeons the ranged DPS will LB through the last set of trash so we can get through quicker. For raids, 8-man and Alliance, I LB at around 10% and only if we have everyone alive. Healer LB 3 is very useful for when things hit the fan.
    (2)

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