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  1. #1
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by AppleJinx View Post
    Rdm currently has 3 aoe options. Scatter spam > enhanced moulinet spam > contra sixte on cd. You can even work manafication in there to get even more enhanced moulinet spams if a pack doesn't die quite as fast. The number of options is fine compared to other casters where blm has flare, thunder 4, foul and fire 2 you don't really want to use after you reach level 68 anyway for trash and smn has bane, painflare, shadow flare, death flare or akh morn.
    I think the problem is more that the AoE rotation feels much clunkier than the ST rotation than anything else.

    That said, I'm partially salty they didn't feature Verwater/Verblizzard. Scatter could easily be removed for one of them.
    (0)

  2. #2
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    Exactly, I rarely use E. Moulinet, bc it’s never convenient, I generally have to Corpse-to-corpse >>E. Moulinet, then displacement out.

    So I keep it ad Scatter / Scatter >> contra sixte

    Also E. Moulinet eats too much mana, id rather save it for a rotation
    (0)
    Last edited by PatronasCharm; 05-04-2018 at 08:59 AM.

  3. #3
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    I find in most dungeons where it's available that I use E. Moulinet at least once per trash phase before the bosses, and still be able to get my mana back up in time to open with the single-target melee combo on the boss (or at least enough to reach that point via Manafication). I see no problem with using it to burn through bigger trash mobs faster, since it's three instant hits compared to getting maybe two casts of Scatter in at the same amount of time. In any case, adding an AOE finisher at the end of a triple-E. Moulinet wouldn't be bad either. In fact, it wouldn't surprise me at all if it's already been in the plans for future expansions. Beyond that and potentially adding another neutral OGCD AOE, I see no reason to bog the kit down with any further AOEs.
    (0)

  4. #4
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    Quote Originally Posted by ChaoticCrimson View Post
    I find in most dungeons where it's available that I use E. Moulinet at least once per trash phase before the bosses, and still be able to get my mana back up in time to open with the single-target melee combo on the boss (or at least enough to reach that point via Manafication). I see no problem with using it to burn through bigger trash mobs faster, since it's three instant hits compared to getting maybe two casts of Scatter in at the same amount of time. In any case, adding an AOE finisher at the end of a triple-E. Moulinet wouldn't be bad either. In fact, it wouldn't surprise me at all if it's already been in the plans for future expansions. Beyond that and potentially adding another neutral OGCD AOE, I see no reason to bog the kit down with any further AOEs.
    When I originally made my 5.0 wish list almost a year ago I recommended an AOE finisher where E.Moulinet was the last string to the combo opening up Verfreeze / Verflood
    (0)

  5. #5
    Player
    Azerhan's Avatar
    Join Date
    Aug 2016
    Location
    Kugane
    Posts
    231
    Character
    Orlane Armilly
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    I love the idea, it would be less annoying that spaming Scatter then Moulinet !
    (0)
    "Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle

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