
I think the problem is more that the AoE rotation feels much clunkier than the ST rotation than anything else.Rdm currently has 3 aoe options. Scatter spam > enhanced moulinet spam > contra sixte on cd. You can even work manafication in there to get even more enhanced moulinet spams if a pack doesn't die quite as fast. The number of options is fine compared to other casters where blm has flare, thunder 4, foul and fire 2 you don't really want to use after you reach level 68 anyway for trash and smn has bane, painflare, shadow flare, death flare or akh morn.
That said, I'm partially salty they didn't feature Verwater/Verblizzard. Scatter could easily be removed for one of them.

Exactly, I rarely use E. Moulinet, bc it’s never convenient, I generally have to Corpse-to-corpse >>E. Moulinet, then displacement out.
So I keep it ad Scatter / Scatter >> contra sixte
Also E. Moulinet eats too much mana, id rather save it for a rotation
Last edited by PatronasCharm; 05-04-2018 at 08:59 AM.



I find in most dungeons where it's available that I use E. Moulinet at least once per trash phase before the bosses, and still be able to get my mana back up in time to open with the single-target melee combo on the boss (or at least enough to reach that point via Manafication). I see no problem with using it to burn through bigger trash mobs faster, since it's three instant hits compared to getting maybe two casts of Scatter in at the same amount of time. In any case, adding an AOE finisher at the end of a triple-E. Moulinet wouldn't be bad either. In fact, it wouldn't surprise me at all if it's already been in the plans for future expansions. Beyond that and potentially adding another neutral OGCD AOE, I see no reason to bog the kit down with any further AOEs.

When I originally made my 5.0 wish list almost a year ago I recommended an AOE finisher where E.Moulinet was the last string to the combo opening up Verfreeze / VerfloodI find in most dungeons where it's available that I use E. Moulinet at least once per trash phase before the bosses, and still be able to get my mana back up in time to open with the single-target melee combo on the boss (or at least enough to reach that point via Manafication). I see no problem with using it to burn through bigger trash mobs faster, since it's three instant hits compared to getting maybe two casts of Scatter in at the same amount of time. In any case, adding an AOE finisher at the end of a triple-E. Moulinet wouldn't be bad either. In fact, it wouldn't surprise me at all if it's already been in the plans for future expansions. Beyond that and potentially adding another neutral OGCD AOE, I see no reason to bog the kit down with any further AOEs.

I love the idea, it would be less annoying that spaming Scatter then Moulinet !
"Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle
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