Results 1 to 10 of 290

Hybrid View

  1. #1
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    RemVye, the fact that frequent players will far surpass the casuals in EXP gain is exactly what I'm saying. Give the casuals 10%, 20%, 30%; It really becomes a question of whether you have the time necessary to keep up, or being generously rewarded for not having the time. There is no acceptable middle ground.

    Pomp, what is the point that I'm missing?

    Kailea, again, what are the reasonings you see?
    (0)

  2. #2
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Xoo View Post
    RemVye, the fact that frequent players will far surpass the casuals in EXP gain is exactly what I'm saying. Give the casuals 10%, 20%, 30%; It really becomes a question of whether you have the time necessary to keep up, or being generously rewarded for not having the time. There is no acceptable middle ground.
    You kinda lost me here brochacho.

    Remember that rested exp is a replacement for the GA system we have currently. This system has a limit so I can only imagine that rested exp will follow a similar limit as well as recharge.

    I'm not sure what your gripe is with this system, how is it different from using GA and spamming leves? Instead of logging in and saying "woot I have 200 GA gonna spam leves and level quick" you get the option to say "woot I have rested exp I'm going to get my grind on". It allows people to have an option of how they want to spend there time, doing leves for solo oriented players or party grinding.

    Now if this carries to DoH/L is another question... I hope it does.

    I don't even remember what your stance on this was Xoo but, these forums love to make a mountain from a mole hill. It amuses me.
    (0)

  3. #3
    Player
    Pomp's Avatar
    Join Date
    Jan 2012
    Posts
    21
    Character
    Srava Kralnu
    World
    Excalibur
    Main Class
    Lancer Lv 45
    Quote Originally Posted by Xoo View Post
    RemVye, the fact that frequent players will far surpass the casuals in EXP gain is exactly what I'm saying. Give the casuals 10%, 20%, 30%; It really becomes a question of whether you have the time necessary to keep up, or being generously rewarded for not having the time. There is no acceptable middle ground.

    Pomp, what is the point that I'm missing?

    Kailea, again, what are the reasonings you see?
    Fuck this, you two are hopeless.
    (3)

Tags for this Thread