Firstly, thank you for the intelligent reply.
Second, I understand where you're coming from from a philosophical point. Rested exp can be seen as the leveling equivalent to grading on a curve -- specifically, a curve that boosts the scores of the mediocre while giving no discernible rewards to the truly elite/good, other than perhaps bragging rights. From a broad perspective, it can muddle things, and takes away from the entire process itself. (It can, and has, also led to the slippery slope fallacy that the game will pre-load with everyone turning 50 before long.)
If the philosophical ideal behind this had a major opportunity to tip the scales of balance in the favor of those with little time, I would fully understand your concern. Having said that, in a more narrow and pragmatic view, rested exp likely won't offer that large of a bonus, if any, unless a person logs on so infrequently that they never stop accumulating it. For people like that, the leveling portion may be all they'll ever see to most games, because time doesn't simply permit them to get any farther than it.
While the broad perspective of rested exp in MMOs may be somewhat dubious, the real world applications of it have, in games which have had it in effect, had little impact on the leveling portion of the game itself. Now, inclusion of items like WoW's Bind on Account items and Recruit-a-Friend are significantly more dubious in nature, and can provide very real and noticeable advantages, which I still haven't really gotten behind, even after using both. (Felt like cheating, honestly.) Still, I doubt rested experience in FFXIV will be game-breaking in any measure.
You mean the addition bonus you get on the first two kills before it goes away because you only spent eight hours in the mog house?
You do realize that in every game in which rested exp was there, it takes several days of inactivity in a 'rested' area before you accumulate enough rested to actually make a difference, right?
God I hate hyperbole and the disingenuously political ignoring of facts and trends to gain leverage for whatever inane buff/nerf is on the current docket.


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