1st- this game isn't designed to stay at a level 50 cap

2nd- right now is a free for all for us, its not 2.0, they could make leveling stupid and awful in 2.0 for all we know, or they could keep the leveling rate the way it is and give more level 50 and beyond content thus focusing the real grind towards end game and maybe the next level cap increases, getting to 51 will be more than 100,000, getting to 55, would...i don't even want to think of it getting from 50-55 might be two 75s worth of exp from XI haha or even more. End game centric games are better for the age group of player that play this game, (over 21 typically and definitely over 18 most of the time) The average gamer (in general) is 36, older people more so play mmos than younger people. Most people with real lives and jobs and work, would like a grind still, but not to be put at an absolute disadvantage in a game because of real world things. I hate nothing more than being told "you're not committed to this game", by losers who don't work and don't go to school. Yeah if I was loser I'd play this game all day too.

3rd-This is very good for crafting classes, all of you only thinking about battle classes are lame. With crafting they added a bonus for increase in quality, but if you're leveling off that synth you're usually lower level and not able to get the bonus for a nice exp padder. This will give an automatic boost to all crafting classes. My wvr is almost 50, but my lame ltw will get a boost.