reiterating a couple points: not being punished for doing something is not the same thing as being rewarded for not doing it, rested exp is a system which allows less punishment for low playtime and does not have a directly negative impact on those with high playtime, the indirect potential impact on those with high play time is negated by the fluid and uninhibited nature of current content, it's not like a botched dynamis run or a failed KB camping will set you back days, at worst it'll cost you a few thousand in repairs; there is no "rested lrn2play" bonus

battlecraft classes are barely going to notice this unless they ninja in some rather extreme exp reforms at the same time, this will however make high level DoH and DoL leveling suck a bunch less given the craptastic nature of leves for each