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  1. #1
    Player

    Join Date
    Sep 2011
    Posts
    104

    wow... rested experience just wow...

    When i didnt think this game could get any easier to level and go and do something like this... Like seriously wtf everyone and brother will have every single dow/dom job lvl 50 by 2.0 release. Leveling jobs should be part of the game or an experience, it was in 11. This game is just a boring grind fest in every aspect with no meaning.. leveling jobs 1-50 is just feels so pointless.. Idk i know most people felt 11 was that way but i felt like leveling had so much more meaning. In 11 having good gear actually meant something while leveling. Having the right party setup.. This game is just so easy.. Stick any 8 people with any jobs with any gear and you have a fast as hell exp party. SO stupid, then they add rested experience.

    Otherwise the rest of the patch info looks suprisingly decent.
    (25)
    Last edited by Kairyu; 01-31-2012 at 05:15 AM.

  2. #2
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kairyu View Post
    When i didnt think this game could get any easier to level and go and do something like this... Like seriously wtf everyone and brother will have every single dow/dom job lvl 50 by 2.0 release. Leveling jobs should be part of the game or an experience, it was in 11. This game is just a boring grind fest.. Idk i know most people felt 11 was that way but i felt like leveling had so much more meaning.

    Otherwise the rest of the patch info looks suprisingly decent.
    Not everyting is about battle classes. Have you leveled up a hand/land class? THAT'S a true grind, and a boring one at that. If you use this rest system for battle classes, you are going to be doing it wrong xD
    (33)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    leaving this hear, you should read it http://forum.square-enix.com/ffxiv/t...2-EXP-bonus-UI
    (1)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    damned, Rokien was faster
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    I'm even faster elsewhere
    (0)

  6. #6
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Complain when not know details, typical of forum yes, must complain not knowing detail because complain is way to resolve. Issue has been decided, must complain not know details must complain. I not like I must complain not knowing details, complain SE hear my complain and cancel all work they done did.
    (28)

  7. #7
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Doesn't really sound that much different than that Guardian point thing.

    Except now you have no control over where the experience bonus is used.
    (11)

  8. #8
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kairyu View Post
    When i didnt think this game could get any easier to level and go and do something like this... Like seriously wtf everyone and brother will have every single dow/dom job lvl 50 by 2.0 release. Leveling jobs should be part of the game or an experience, it was in 11. This game is just a boring grind fest.. Idk i know most people felt 11 was that way but i felt like leveling had so much more meaning.
    So in the first part of your paragraph you complain that exp is too easy, then the next part of the paragraph you call XIV a grindfest.

    As an XI vet I have to say leveling (from pre-ToAU to abyssea) has always been a boring brain numbing experience. Never, ever have I heard "hell yeah man, let's go kill some crawlers, that will be fun", or "you guys, I have been having an absolute blast solo'ing these worms for hours straight in Koroloka Tunnel". XI (and probably XIV, before long) has always been about the endgame, and if you're denying that you were probably one of those pink gear ninjas that had nothing in XI but exp parties.

    Also, when level cap gets raised (and it'll happen eventually), the "ez-mode exp" won't be nearly as easy.
    (18)
    Account deactivated. Holding out for Guild Wars 2.

  9. #9
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Of course, people always find something to bitch about. It's not making the game more like WoW, it doesn't make the game inherently easier. It makes leveling go a little faster if you take some breaks, big deal. Leveling isn't and shouldn't be the hard part of the game, the big content should be.
    (4)

  10. #10
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    they just need to give an anima bonus, not an EXP bonus. makes much more sense.
    my idea: let anima recover faster when in your room.
    (4)
    ----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----

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