I too am irritated at the idea of rested experiance, it seems trashy. Leveling up DoW/DoM jobs is already rediculously easy and people find ways to make it even easier by exploiting it with a power leveler. It seems like SE is trying to make this seem like a good thing by approaching it in a positive manner. "Will help with lag in cities..." So as appose to conjuring up a better solution SE wants to reward people for not playing the game. It's the same idea as fatigue only thier reason for limiting peoples drive to play is due to lag. Honestly, I prefer the old fatigue system if thats the case. Some people may argue that this game should be easy. But! While I can relate to people who work full time, have children or go to school, I don't think that this game should contour to peoples schedules. I hate to single out casual gamers or bring work ethics into a game which is meant to be fun, but it seems like the type of people who agree with this new proposed fatigue system are of like. Sorry if I offended anyone, but I strongly disagree with the idea of free experiance or anything for that matter. I won't be able to enjoy my accomplishments knowing they were just handed to others for free.