First of all, that article backs up everything i said. "End Game" is a marketing strategy to give players something to strive toward. And the Reason he says 5% of the player base can Destroy 95% of the player base is because that 5% are the people who actively dedicate themselves to end game.You sir, are a liar. You have posted multiple lies and intentional misrepresentations of fact. Just like your claim that "only 10% of any given MMOs active populations makes it to endgame".....Wow, just wow. Not only did you pull that crap out of your backside, any one who does a simple search of MMO polls can see that polled players with any particular MMO after a year has over 80% endgame base.
http://www.gamasutra.com/php-bin/new...hp?story=20235
read that.
If you understood anything about marketing, you would know that "Polls" mean nothing because 90% the people they claim to represent do not care enough to respond to a poll. These are also a marketing strategy designed to feign interest and show dedication to the fan base in the hopes that people spread good word about the development of the game.
It's the same effect that is readily apparent in this forum. The people who post here are the vast minority. Less than 10% of the population. This vocal minority are the people who actively seek End Game.
The way you determine what percentage of the population is actively participating in end game is to check the percentage of account that enter an end game scenario such as an instanced raid when the content is released and then check again 3 months later. By doing so you gain a clear view of the portion of the population that Attempts End Game and the Portion of the population that actively participates.
You may see the number of participants spike to 25% When new content is released, but that number quickly dwindles because most players do not repeatedly play the same content.
Last edited by Kiote; 02-01-2012 at 08:15 AM.
All you have to do is do leves right after you log in game. If this is like other MMOs you log into the game and you've basically automatically got guardian aspect. The length o time you have it depends on how long you were logged out. So you log in a go grind/leve before it wears off.I'am guessing they are taking away all the extra exp and giving it to you after you log out for the day- But you must log out in your mog house to get them- so my guess is that if you do a leve for example your suppose to get extra 200 exp w/ guardian aspect----- instead of getting it now you get it after you log out- ONLY in your Mog wanabe house.
Positive reinforcement: "I hope you find the wisdom to understand how your arguments are flawed."
Negative reinforcement: "You're an idiot, don't ever speak again."
See the difference? I'll bet you don't.
I'm allergic to effort.
They just keep popping up
Also, yes I know the difference durp hurp. You shouldn't bash ones intelligence, you will never know if one will have a learning disability....
I'm allergic to effort.
Are you sure?All you have to do is do leves right after you log in game. If this is like other MMOs you log into the game and you've basically automatically got guardian aspect. The length o time you have it depends on how long you were logged out. So you log in a go grind/leve before it wears off.
I'm sure it works like the exp scrolls for DoL and DoH, but without a max. timer.
The rested exp is like a pot with a certain amount of exp. Everytime you make exp (battle, crafting or gathering) it take some exp from the pot and add it to your exp until the pot is empty.
It's like a reversed surplus. You didn't gain surplus if you just stand around.
Last edited by Felis; 02-01-2012 at 09:09 AM.
It's already rediculously easy to level up battle classes, so who really cares... That's not an accomplishment anymore, so let's just hope the new gear takes more than an hour to get.
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