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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    We don't have af weapons you guys already have those..... sooo stop!
    (0)

  2. #2
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Loki View Post
    I was thinking about it and maybe i missed something, maybe it will be introduced a 2.0 but personnally i would like to have some AFs for these classes too ^^

    What about you?
    We already have AF gear. It's called Luminary Tools. Hatchet of the Luminary, Pickaxe of the Luminary and Rod of the Luminary.

    They mentioned that they would be introducing more gear in 1.22. See link below.

    http://forum.square-enix.com/ffxiv/t...hat#post499367

    As it stands, major additions to DoL/DoH CLASSES will be on hold until 2.0.
    (1)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Loki View Post
    I was thinking about it and maybe i missed something, maybe it will be introduced a 2.0 but personnally i would like to have some AFs for these classes too ^^

    What about you?
    AF = for jobs; DoH/DoL jobs do not exist.

    'sides, what could possibly be better than wearing coatees? Oh wait, you're a male? {That's too bad.}
    (0)

  4. #4
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Not yet, but post 2.0, but I would like to see the DoH/DoL get their own AF and maybe some sort of job/advanced class system as well.

    Here are some job ideas based on increasing the scale of DoH/DoL work:

    Botanist >> Gardener - grow plants in a small farm
    Miner >> Archaeologist - excavates ancient bones, relics, etc..
    Fisher >> Trawler - deep sea fishing with nets

    Tanner >> Sailmaker - makes sails, kites, balloons, etc..
    Alchemist >> Enchanter - creator of enchanted items
    Armorer >> Engineer - machine parts (magitek)
    Blacksmith >> Forgemaster - heavy weapons for vehicles, mounts
    Carpenter >> Builder - construction of buildings for player/LS estates
    Culinarian >> Chef - AOE/party foods
    Goldsmith >> Watchmaker - delicate gears and controls (magitek)
    Weaver >> Embroiderer - Decorative carpets, emblems
    (16)
    Last edited by Zantetsuken; 01-31-2012 at 04:02 AM.

  5. #5
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Zantetsuken View Post
    Not yet, but post 2.0, but I would like to see the DoH/DoL get their own AF and maybe some sort of job/advanced class system as well.

    Here are some job ideas based on increasing the scale of DoH/DoL work:

    Botanist >> Gardener - grow plants in a small farm
    Miner >> Archaeologist - excavates ancient bones, relics, etc..
    Fisher >> Trawler - deep sea fishing with nets

    Tanner >> Sailmaker - makes sails, kites, balloons, etc..
    Alchemist >> Enchanter - creator of enchanted items
    Armorer >> Engineer - machine parts (magitek)
    Blacksmith >> Forgemaster - heavy weapons for vehicles, mounts
    Carpenter >> Builder - construction of buildings for player/LS estates
    Culinarian >> Chef - AOE/party foods
    Goldsmith >> Watchmaker - delicate gears and controls (magitek)
    Weaver >> Embroiderer - Decorative carpets, emblems
    Very nice idea!!!
    I really see this coming into the game, we just need this!!

    Even though the focus is put on battling disciplines for the progression of the story, Discipline of the Hand (and Land) is very popular and appreciated by many players. This would be an excellent way to expand on the Discipline of the Hand, introduce new unique mini-games and revitalize that Discipline!

    I really hope the devs put that on their TO DO list for Discipline of the Hand (and Land).
    Thank you very much Zantetsuken for your awesome idea!
    (2)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  6. #6
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Zantetsuken View Post
    Not yet, but post 2.0, but I would like to see the DoH/DoL get their own AF and maybe some sort of job/advanced class system as well.

    Here are some job ideas based on increasing the scale of DoH/DoL work:

    Botanist >> Gardener - grow plants in a small farm
    Miner >> Archaeologist - excavates ancient bones, relics, etc..
    Fisher >> Trawler - deep sea fishing with nets

    Tanner >> Sailmaker - makes sails, kites, balloons, etc..
    Alchemist >> Enchanter - creator of enchanted items
    Armorer >> Engineer - machine parts (magitek)
    Blacksmith >> Forgemaster - heavy weapons for vehicles, mounts
    Carpenter >> Builder - construction of buildings for player/LS estates
    Culinarian >> Chef - AOE/party foods
    Goldsmith >> Watchmaker - delicate gears and controls (magitek)
    Weaver >> Embroiderer - Decorative carpets, emblems
    Add this to your signature with your other excellent ideas lol
    (1)

  7. #7
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    I just want a lumberjack hat for botanists, and a classic miner style hardhat with a head lamp you can toggle on/off. (or maybe nighttime/in caves turns it on?)

    They aren't allowed to drink alcohol, however. Afer all, they're just miners.
    (3)

  8. #8
    Player
    jwang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    254
    Character
    Lorev Ildgar
    World
    Excalibur
    Main Class
    Paladin Lv 70
    One downside to all this: Inventory hoarding. I already got a crapton of stuff on retainer and myself at all times and that's with minimizing gear used (shared gear, no accessories), and now you want me to also keep all the AF weapons/tools/armors as well? So long inventory...
    (0)

  9. #9
    Player
    Hayden's Avatar
    Join Date
    Jul 2011
    Posts
    360
    Character
    Emily Kamba
    World
    Mateus
    Main Class
    Monk Lv 90
    We'll see AF gear in later patches....its just not a priority for now. But at least take pride in the fact that we have been given our AF tools before anyone else has their af weapons.
    (0)

  10. #10
    Player
    leomax's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    351
    Character
    Roranora Nonanora
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    I want this, where it be!?

    (2)

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