Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 84

Hybrid View

  1. #1
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    730
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BillyKaplan View Post
    They'd have to change the roulette but they can get around it. Check your level. See what's the highest duty you have unlocked in the roulette you can run at that level. Can't queue if you don't have at least that high an ilvl. They're doing it for Mentor roulette currently but it's a static check that gets manually raised every time the roulette gets new content, this would have to be dynamic. I really think they should invest in this mechanism, it's a one time investment and they can use it for all roulettes. People go in naked to get out of Shinryu in Trials? Too damn bad. They won't run the roulette with this in place? They weren't helping the right queues along anyway.
    Indeed. If people try to lower their item level just to avoid Shinryu, I hope they get Ravana, Bismarck, Susano, or Lakshmi in Trials roulette with undergeared people because there is no item level requirement for them. I've seen a lot of bad runs with these four trials lately ever since Stormblood came out.
    (0)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  2. #2
    Player
    Levarius's Avatar
    Join Date
    Aug 2017
    Posts
    14
    Character
    Lev Granseal
    World
    Mateus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by BillyKaplan View Post
    They'd have to change the roulette but they can get around it. Check your level. See what's the highest duty you have unlocked in the roulette you can run at that level. Can't queue if you don't have at least that high an ilvl. They're doing it for Mentor roulette currently but it's a static check that gets manually raised every time the roulette gets new content, this would have to be dynamic. I really think they should invest in this mechanism, it's a one time investment and they can use it for all roulettes. People go in naked to get out of Shinryu in Trials? Too damn bad. They won't run the roulette with this in place? They weren't helping the right queues along anyway.
    If it means locking people out of roulettes until their gear catches up then I've changed my mind—it's a terrible idea.

    To expand on this a bit more, I like the idea of minimum ilvls for dungeons. I'm not liking the idea of it locking out roulettes to prevent people from lowering their ilvl to avoid dungeons. That, to me, is the greater of two evils.
    (1)
    Last edited by Levarius; 04-29-2018 at 10:02 PM.

  3. #3
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Levarius View Post
    If it means locking people out of roulettes until their gear catches up then I've changed my mind—it's a terrible idea.
    Something has to give. Either you lock people out of content (and therefore the roulettes in an ideal world) until their gear improve, or you let people with ilvl 1 into Aurum Vale.
    (1)

  4. #4
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Levarius View Post
    I'd like this, mostly because it would allow downgrading gear to avoid high level dungeons in leveling roulette. Maybe that's why it's not a thing, though.
    This actually brings up an interesting point, about people doing leveling roulette content entirely for the tomes/cracked cluster.

    Perhaps in addition to the minimum ilevel, to even select the leveling roulette, the player has to be equipped with minimum ilevel gear appropriate for the level they are at. For all other roulettes, the player needs to be equipped with gear that would allow all options for the roulette to be available.
    (0)

  5. #5
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    Perhaps in addition to the minimum ilevel, to even select the leveling roulette, the player has to be equipped with minimum ilevel gear appropriate for the level they are at. For all other roulettes, the player needs to be equipped with gear that would allow all options for the roulette to be available.
    If I'm understanding correctly you want people to carry around complete sets of gear of various level ranges in order to enter the different dungeons available in leveling roulette? What purpose would this serve?
    (0)

  6. #6
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by SDaemon View Post
    If I'm understanding correctly you want people to carry around complete sets of gear of various level ranges in order to enter the different dungeons available in leveling roulette? What purpose would this serve?
    Not really. They're saying that the player would be required to reach the minimum ilvl before being able to queue up. For example, a lvl 65 queueing up for leveling roulette would need to be at an ilvl appropriate for the highest dungeon of that level (Bardam's Mettle).
    (0)

  7. #7
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nezerius View Post
    Not really. They're saying that the player would be required to reach the minimum ilvl before being able to queue up. For example, a lvl 65 queueing up for leveling roulette would need to be at an ilvl appropriate for the highest dungeon of that level (Bardam's Mettle).
    If SE were to set minimum ilvl requirements for leveling dungeons then the player in your scenario should simply be put into a dungeon fit for their ilevel, not barred from leveling roulette entirely.
    (0)

  8. #8
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    In all honesty, I would prefer to see more of just a sync that just affects your stats, but doesn't restrict your skills to the dungeon's level. I don't really buy that it's 'too difficult' with the current system. Unless the engine is coded that bad to the point that it would require a huge investment to allow - maybe someone more versed in software could shed more light on that. But honestly, I think something like a sync that does not take away learned skills would be better. Maybe with a system like that, even doomed runs could be saved with those extra skills that you've used in later content. I say this with ARR/HW dungeons in mind...SB dungeons...eh...starting with Bardam's, that's another story.
    (0)

  9. #9
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    I see tanks come into higher level dungeons even before 50 in a hodgepodge mix of starter accessories and NQ quest gear from... anywhere between 5 and 10 levels behind the dungeon. I'm a pretty good WHM, I'm easing back into it on my new main as if I never left the job in the first place - but no matter how good of a healer you are, you can't save a tank from dying in two hits when they have less HP than the NQ-wearing baby Summoner.

    Minimum iLevel should most definitely be a thing. Considering how it can lock you out at endgame to not have a proper iLevel, it isn't unreasonable to have the game start teaching newblets about it very early on. >_>;
    (4)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  10. #10
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    If any check was implemented it should be a main stat check, because it would put emphasis on keeping people's left side gear and weapon updated and would also prevent people from using the wrong type of accessories to enter dungeons. Item levels imply power but measuring power directly is more accurate.

    These requirements probably shouldn't be too strict so that people can still enter leveling content with the jobs they intend to level without having to spend hundreds of thousands of gil on temporary leveling gear.
    (2)
    Graphics
    MSQ
    Viper

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast