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  1. #1
    Player
    Kavrick's Avatar
    Join Date
    Dec 2017
    Posts
    5
    Character
    Valdari Valissar
    World
    Zodiark
    Main Class
    Rogue Lv 70

    Is Tanking Boring?

    Now i recently leveled my DRK to level 62, and i think i've realized why there are so few tank players, now to start this off i'm gonna bring up wow, and not in a million years would i ever ask SE to take advice from the trainwreck that is the current state of wow, but they did get one thing right, and that's tanking.

    In wow, for example, the warrior tank has three abilities, shield slam, devastate and shield block, now these three abilities work together in pretty good synergy, shield block increases your blocking chance and at the same time increased the damage of shield slam, and devastate has a chance to reset the cooldown of shield slam while shield slam increases the duration of shield block. If we were to look at the other tanks in WoW, their rotation is based around keeping themselves alive, not necessarily doing damage, blood death knight uses DOT's to heal itself and the paladin builds up charges to do massive self healing bursts.

    1/X
    (5)

  2. #2
    Player
    Kavrick's Avatar
    Join Date
    Dec 2017
    Posts
    5
    Character
    Valdari Valissar
    World
    Zodiark
    Main Class
    Rogue Lv 70
    Now why am i bringing this up? well what i've noticed from leveling a tank in FF!4 is that it feels like playing a glorified dps that stands their and soaks up damage, although your actual dps is normally around 50-30% of the actual damage dealer's dps. Doing your rotation as a tank is extremely unsatisfying, you land all these OGC and use your resources to do damage, although the damage you do with even your longest cooldown damage dealers is pitiful and a joke (I'm looking at you, Carve and Split). While your only real source of doing anything really "tanky" is turning on a static 20% reduction buff (Or 20% hp and extra healing for warrior) and a handful of 60~ second cooldowns, so the majority of your time is spent pretending to be a DPS.
    2/X
    (5)

  3. #3
    Player
    Kavrick's Avatar
    Join Date
    Dec 2017
    Posts
    5
    Character
    Valdari Valissar
    World
    Zodiark
    Main Class
    Rogue Lv 70
    Now i cant speak for paladin, and i know that WAR used to have pretty significant self healing and that DRK has TBN (But you dont get your core self mitigation until max level, not sure who thought that was a good idea.) But as it currently stands, doing your regular rotation doesn't really feel like it's doing anything, you're just doing it because there's nothing else to do, perfectly performing your rotation wont have any real impact on the fight.

    TL;DR: Tanking rotation is just akin to a simplified, dps rotation that doesn't actually do any damage and your only real "tankiness" comes from rolling your face on your cooldowns when shit hits the fan.
    3/X
    (4)

  4. #4
    Player
    Kavrick's Avatar
    Join Date
    Dec 2017
    Posts
    5
    Character
    Valdari Valissar
    World
    Zodiark
    Main Class
    Rogue Lv 70
    Sorry for the long post, i found it difficult to explain my thoughts in 1000 characters, i hope to get some sort of clarification on something that i might be missing
    (1)

  5. #5
    Player Abelfei's Avatar
    Join Date
    Sep 2017
    Posts
    202
    Character
    Abel Fei
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    First of all if your tanking skill is anywhere near your posting skill, thats probably why it isnt fun....haha j/k but uou could've did that all in one post, just edit next time.
    Secondly, carve and spit is highly used in all the best tank logs out there from what i understand, but you're probably not using it with Dark Arts, which yes, would make it pretty trivial at the least. Wait til you get all the Sb abilities, it will liven up alot more. I'd be curious to see your rotations though to see if your " boring " has any merit, but in my experience with DRK, it is very fun, and the role as tank in general is as well. Pretty much use Dark Arts as much as possible, keep TBN up if in Grit, always use Bloodspiller etc.
    (0)
    Last edited by Abelfei; 04-28-2018 at 11:16 PM.

  6. #6
    Player
    Kavrick's Avatar
    Join Date
    Dec 2017
    Posts
    5
    Character
    Valdari Valissar
    World
    Zodiark
    Main Class
    Rogue Lv 70
    Sorry i didn't realize you could edit a post to give it more than 1000 characters, i dont often use forums. I do as a whole, find the rotation "fun" but it just kinda feels pointless, my favorite thing about dark knight is the aesthetics, big swords and plate armor in all, but i feel compared to the other two tanks we're in a kinda bad position, WAR can dish out respectable damage, and PLD has the most mitigation, while DRK are awkwardly in the middle with nothing to really stand out.
    (1)

  7. #7
    Player
    urban's Avatar
    Join Date
    Sep 2012
    Posts
    120
    Character
    Absolute Terror
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Np we see these type of thread alot after every buff n nerf....... Everything is being so-called "dumb down". I perfer 2.0 and 3.0 tank but...meh
    (1)

  8. #8
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,390
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Yes, tanking's boring. Which is why they also share a fair amount of the Damage dealing responsibility.
    (4)

  9. #9
    Player Abelfei's Avatar
    Join Date
    Sep 2017
    Posts
    202
    Character
    Abel Fei
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kabooa View Post
    Yes, tanking's boring. Which is why they also share a fair amount of the Damage dealing responsibility.
    Tanking isn't boring.
    (2)

  10. #10
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    DRK used to be an engaging job, with dark sides constant mana drain, lots of fluff mitigation tools and counter attacks after you parried an attack.

    they got rid of all of that in 4.0 for no good reason...
    (10)

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