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  1. #1
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by syntaxlies View Post
    i was actualy thinking from a thm stand point. and if you have intant spell cast interupt that means you can non stop cast and not worry about animation lock


    also im not sure if you noticed i wrote will make easier, not harder
    That's fine and all but I don't see WHY it would be boring? Why would you move anyways? Your just stopping yourself from gaining mp back. So you are only hurting yourself if you are moving
    (0)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by DeadRiser View Post
    That's fine and all but I don't see WHY it would be boring? Why would you move anyways? Your just stopping yourself from gaining mp back. So you are only hurting yourself if you are moving
    as a thm i like to start casting while im running back from cracks. i find it makes repeating the same 2 spells over and over more interesting.

    or maybe i just have full mp at that moment.
    (0)
    Last edited by syntaxlies; 02-01-2012 at 12:46 AM.

  3. #3
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    Spell channeling is not something new to mmos, casters stay put while harnessing the spell power, much like archer dont move when shooting an arrow , thats why we arc get long animations
    (0)

  4. #4
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    as far as i heard its not instant cancel its like 11 where you wait till the spell is done casting. in Eqoa you could move while casting but your movement speed was reduced to walking. which i think if they are gonna do the spell thing it should be that. and IMO spell interruption if anything should only be at the low levels for beginning mage lore wise sure and amateur mage would have to sit there and concentrate but a master no they can multitask and even cast magic without even doing the incantation. moving around in this game is fun it makes the fights interesting and fast paced its fine right now if your moving you dont get much mp back as standing there thats a good trade off.
    (0)

  5. #5
    Player
    XoniaAsunder's Avatar
    Join Date
    Sep 2011
    Posts
    2
    Character
    Xonia Asunder
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    This is ridiculous. Why even make 14? Just continue working on FFXI. If you don't have a problem with the implementation of movement cancelled spells, you obviously need to go back to FFXI.
    (1)

  6. #6
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by XoniaAsunder View Post
    This is ridiculous. Why even make 14? Just continue working on FFXI. If you don't have a problem with the implementation of movement cancelled spells, you obviously need to go back to FFXI.
    Never played XI. Now what?
    (0)

  7. #7
    Player
    XoniaAsunder's Avatar
    Join Date
    Sep 2011
    Posts
    2
    Character
    Xonia Asunder
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DeadRiser View Post
    Never played XI. Now what?
    Then maybe you should start. No, definitely.
    (0)

  8. #8
    Player
    Brimstonelove's Avatar
    Join Date
    Feb 2012
    Location
    Stilwell, OK
    Posts
    80
    Character
    Saint Brimstone
    World
    Mateus
    Main Class
    Fisher Lv 70
    Quote Originally Posted by XoniaAsunder View Post
    Then maybe you should start. No, definitely.
    I could agree with this statement...without the implementation of FFXI's Abyssea.
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    119
    Quote Originally Posted by XoniaAsunder View Post
    This is ridiculous. Why even make 14? Just continue working on FFXI. If you don't have a problem with the implementation of movement cancelled spells, you obviously need to go back to FFXI.
    Wow, I normally have an issue with +1'ish posts but you just made me LOL.
    (1)
    FFXIV Camps
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  10. #10
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by XoniaAsunder View Post
    This is ridiculous. Why even make 14? Just continue working on FFXI. If you don't have a problem with the implementation of movement cancelled spells, you obviously need to go back to FFXI.
    Oh yeah? That's too bad.
    (0)

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