That's fine and all but I don't see WHY it would be boring? Why would you move anyways? Your just stopping yourself from gaining mp back. So you are only hurting yourself if you are moving
as a thm i like to start casting while im running back from cracks. i find it makes repeating the same 2 spells over and over more interesting.
or maybe i just have full mp at that moment.
Last edited by syntaxlies; 02-01-2012 at 12:46 AM.
Spell channeling is not something new to mmos, casters stay put while harnessing the spell power, much like archer dont move when shooting an arrow , thats why we arc get long animations
as far as i heard its not instant cancel its like 11 where you wait till the spell is done casting. in Eqoa you could move while casting but your movement speed was reduced to walking. which i think if they are gonna do the spell thing it should be that. and IMO spell interruption if anything should only be at the low levels for beginning mage lore wise sure and amateur mage would have to sit there and concentrate but a master no they can multitask and even cast magic without even doing the incantation. moving around in this game is fun it makes the fights interesting and fast paced its fine right now if your moving you dont get much mp back as standing there thats a good trade off.
This is ridiculous. Why even make 14? Just continue working on FFXI. If you don't have a problem with the implementation of movement cancelled spells, you obviously need to go back to FFXI.
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