Thank you I will check it out.They don't have a release date yet. CD Projekt said they will release it "When it's done", which is actually nice, because they want to release a finished game. They've been working on it since 2012 and people's guess (from official review sites) is that they will release it sometime between this year and the begining of 2019. Check their Twitter response, lol. It completely bashes on other publishers: Here
If you think about it what did you expect for the price you paid? They kept it simple and focused on the main story line. All that they did is give you options if you wanted side stories and such. Did it prevent you from playing or actually finishing the main story line? I don't recall that part -.-. I was able to finish it. Then they came out with the Royal edition, I only paid for the extra no point in re purchasing the rest of the game. But hey if you rather pay box content every time full price go for it.
I didn't see the edit. I apologize.
I thought they were slowly working on it, but it doesn't surprise me. They need to be super perfectionists with their products so they don't get bought by other companies.![]()
Ye, I kinda remember they had to buy back most of their stocks because some company was trying to buy them out.
I wholeheartedly agree with OP. It's a sad state of affairs.
I will say, though, that there non-boycott remedies available for single-player titles. If a company isn't behaving in a way you feel is appropriate, avoid purchasing a title at full price. Recall, for instance, that Rise of the Tomb Raider (published by SE) was a timed Xbox exclusive. I don't much care if consoles compete against other consoles, but the exclusive blocked the title's release on PC for some months, too. The net result? I waited until it dropped to $30 before purchasing it. Or consider, as another example, Fallout 4; I still haven't purchased the DLC for the title, because it's hideously over-priced. Originally I'd have been willing to pay $30 based on the DLC quality, but Bethesda's push to maintain a high price point well after Steam reviews began torching them for it irritated me further, so now I'll wait for a bundle at $20. And if I no longer care about replaying FO4 with the DLC once it hits $20, well, Bethesda just lost the sale entirely.
Couple this with a strong inclination to pay full price for quality independent titles, and I have most of a solution, at least so far as I'm concerned.
Unfortunately, the reason I must say 'most of' a solution is that this approach clearly doesn't work well for titles that are predominantly played with others. As an example, when the next expansion for FFXIV releases, I don't really have a good way to pay what I feel it's worth. If it's like Stormblood - Heavensward with a new coat of paint followed by a couple of years of stale update cycles - it would be worth $25ish to me, not $40. But, my choices are essentially limited to quitting FFXIV entirely, or purchasing the new expansion along with everyone else. Similarly, the Housing demolition system essentially means I can't easily 'quit' FFXIV for a couple of update cycles in order to truly vote with my wallet (if I quit long enough to lose my house, I likely would never come back). I try to make up for this limitation by being a vocal critic of SE's crappier practices on the forums, but it just isn't the same. Still, better than nothing, I suppose...
I don't know. What has the baby seal done to you to make you club it like a caveman? Squeak or look at you funny...? Your sarcasm doesn't change my point or opinion regardless that you're blaming game designers for something more than likely out of their control entirely.
Yes, same! I’d sit there reading through the whole thing, firstly for the controls, but there would also be some story/lore based stuff depending on the game, as well as some tips and tricks.
I wouldn't say that they're all gone completely, some games include character dossiers and bestiaries as part of their gameplay features. Those are always fun to look through every time you get a new important person and whatnot. Not all games do it though unfortunately, it would be nice if more people did as it's always interesting to read through them if they don't come with manuals.
This is one reason I enjoyed Mass Effect (1) so much, they really fleshed out the world. I'm one of those players that actually reads all that stuff or talks to every NPC before moving forward.I wouldn't say that they're all gone completely, some games include character dossiers and bestiaries as part of their gameplay features. Those are always fun to look through every time you get a new important person and whatnot. Not all games do it though unfortunately, it would be nice if more people did as it's always interesting to read through them if they don't come with manuals.
...or at least I was until Call of Duty ruined my attention span.
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