When player characters are sufficiently rested, experience points earned through combat, synthesis, and gathering are increased by 50%.
Yeah, that's what we needed.. 50% more XP per kill...

Whats 50% or 1000? oh yeah 500... 1500xp/kill..........

What that, like 80 kills from 49-50?

At I dunno lets say 5 kills a minute?..

WOO! I can get a Full level every 15 mins now!